Path of Exile - Path of Patch Notes

Menicejw86

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Jan 8, 2018
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2
PA, USA
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Hotfix 2 for 3.4.2

  • Fixed a bug where loot allocation options did not correctly save.
  • Fixed an instance crash with the Aegis skills granted by the unique shields Invictus Solaris, Vix Lunaris and Magna Eclipsis.
  • Fixed a client and instance crash with Scourge Arrow and multiple projectiles.


This has been deployed without a restart.

You will need to close and reopen your client to update to the client elements of this hotfix.
 

Menicejw86

Clan Officer
Jan 8, 2018
149
2
PA, USA
Clan Rank
Lieutenant Colonel
Lieutenant Colonel
3.4.2 Hotfix 3 Patch Notes

3.4.2 Hotfix 3 Patch Notes
  • Fixed a client crash that occurred with Celestial Caustic Arrow.

This hotfix has been applied without a restart. Restarting your client and updating will be needed for this fix to apply
 

Menicejw86

Clan Officer
Jan 8, 2018
149
2
PA, USA
Clan Rank
Lieutenant Colonel
Lieutenant Colonel
3.4.3 Patch Notes

3.4.3 Patch Notes

Delve Improvements
  • Your Azurite Mine is now shared between all characters in the same league on your account. The deepest mine in that league is used as this shared one.
  • End-game Sulphite acquisition and costs have been rebalanced. You now find a lot more Sulphite in maps (especially higher maps) but the cost of travel within deep Delves has been increased proportionally also. The primary effect of this is that players are encouraged to play the highest map content that they can.
  • Map Item Quantity mods now affect Sulphite gain. This encourages players to play the hardest map content that they can.
  • The highest four Sulphite Capacity upgrades have been rebalanced around the new values (the largest is now 30k rather than 5k).
  • Sulphite costs have been capped at 2000 Sulphite per segment (which occurs at depth 955).
  • Sulphite Deposit spawn rates in The Quarry have been decreased slightly.
  • Reduced loading time when opening the Subterranean Chart.
  • Entering the Azurite Mine from your Hideout now creates a portal that party members can use.
  • Entering the Azurite Mine from the Mine Encampment now creates a portal that party members can use.
  • You can now return to a party member's Azurite Mine from the Mine Encampment by using the Subterranean Chart.
  • You can now return to your Hideout by interacting with the Crawler after entering the Azurite Mine from your Hideout.
  • A portal is now created when the owner of an Azurite Mine leaves the area or dies before an encounter is completed.
  • Player markers in a party are now visible on the Subterranean Chart.
  • Party members can now interact with the Voltaxic Generator.
  • You can now shift + click to buy up to your maximum amount of Flares or Dynamite.
  • Adjusted the height of thrown Flares to increase visibility.
  • Chests in the Haunted Remains encounter no longer open automatically when the encounter completes.
  • Voltaxic Sulphite can now spawn in the Chamber of Sins Level 1 in Act 7.
  • Added new Niko dialogue.
  • Reduced the values of the "if you've Hit an Enemy Recently" mods for Armour, Evasion Rating, and Energy Shield Regenerated per second on Jewels and Abyss Jewels. We will be reducing the value of these mods on existing Jewels and Abyss Jewels in the future as these were not intended to be able to roll on these item types.
  • Fixed a bug which prevented selecting a new encounter node to travel to after completing a Delve encounter.
  • Fixed a rare bug preventing completion of the "Niko's Fuel" quest.
  • Fixed a bug where Fractured Walls destroyed by Dynamite were not visibly removed in some cases.
  • Fixed a bug where the 'Raw Value' values for Darkness Resistance, Light Radius and Flare Light Radius were incorrect.
Other Improvements
  • Shaper's Strongholds can no longer spawn on Shaper Guardian Maps.
  • Added new audio for Elemental Hit.
  • Improved the performance of various assets in the Elder encounter.
  • Fixed a bug introduced in 3.4.0 where the Unstable Elder, Kitava, the Destroyer, The Destroyer's Heart, and Uber Hillock had less life than intended.
  • Fixed a bug where corpses created by skills were not scaled by Level Downscaling.
  • Fixed a bug where The Hungry Loop could consume the Withering Touch Support without gaining any mods.
  • Fixed a bug where some monsters and bosses could be knocked back into walls or outside of their arenas.
  • Fixed a bug introduced in 3.4.2 where triggered skills from uniques such as Lightpoacher and The Rippling Thoughts were not able to apply curses on hit.
  • Fixed a bug where only the character that created a Map could select a Zana mission.
  • Fixed a bug where Mao Kun would not spawn ghost pirates if an Essence was unopened when you talked to Fairgraves.
  • Fixed a bug where Proximity Shields on the platforms in Pillars of Arun were not present.
  • Fixed a bug where players could get into rooms in Labyrinth Trials that were meant to be locked, and then be unable to leave that room.
  • Fixed a bug where the Unbreakable Ascendancy passive could grant negative life regeneration in PvP.
  • Fixed a bug where "Socketed Spells have x% reduced Mana Cost" displayed a double negative value.
  • Fixed a bug where Spectral Throw looked incorrect when using the Bloodseeker unique.
  • Fixed a bug where Dominating Blow appeared twice as a quest vendor reward for Marauder.
  • Fixed a visual issue with The Elder's Ice Spear skill.
  • Fixed a bug where Vaal Ancestral Warchief did not display the correct tooltip information.
  • Fixed a client crash in the Kitava encounters.

Please note that Solo Self-Found Migrate All will be temporarily unavailable for up to a week.
 

Menicejw86

Clan Officer
Jan 8, 2018
149
2
PA, USA
Clan Rank
Lieutenant Colonel
Lieutenant Colonel
3.4.3b Patch Notes


3.4.3b Patch Notes
  • Fixed a bug that affected parties with an even number of players. Sulphite gain was based on one less party member than these parties actually had.
  • Capped the maximum Sulphite costs of Delves at length 6.
  • Reduced the Sulphite cost of longer Delves (starting at length 2) slightly, with a larger discount for longer lengths. At length 6, the discount is 25%.
  • Changed Sulphite Costs/Acquisition to scale linearly between map tiers, rather than exponentially. The overall scaling factor has been reduced also. There are still incentives for playing higher-tier maps, but they are nowhere near as large as in 3.4.3.
  • Provided slightly more Sulphite bonus for Map Item Quantity.
You can read the manifesto post related to the Sulphite changes here.
 

Menicejw86

Clan Officer
Jan 8, 2018
149
2
PA, USA
Clan Rank
Lieutenant Colonel
Lieutenant Colonel
3.4.3c Patch Notes

3.4.3c Patch Notes

Delve Improvements
  • Increased the rate and range at which Devourers spawn during the Devourer Delve encounters.
  • Increased the rate and range at which of Plummeting Ursas spawn during the Plummeting Ursa Delve encounters.
  • Reduced the delay between Skeleton waves in the Buried Camp Delve encounters.
  • Reduced the delay between Ancient Phantasm waves in the Ancient Burial Delve encounters.
  • Increased the number of Golems in the Dusty Altar Delve encounters.
  • Improved the decorations in most Delve encounters.
  • Added 3D Art for Hale Negator.
  • Added 3D Art for The Eternal Apple.
  • Added a Ghost Crawler that party members can interact with while the Crawler is not at an encounter.
  • The map owner must now be present in order for anyone to receive credit for the "Defeat a Delve Boss" and similar challenges.
  • Decreased the size of the label for the Crawler. This should help prevent accidentally clicking on the Crawler when trying to pick up items.
  • Using a Fractured Fossil to mirror an item with the "Item sells for much more to vendors" implicit modifier now generates a new vendor sell price on the Mirrored copy.
  • You can now invite Niko to your Hideout from the Mine Encampment.
  • Filled Resonators now display the correct art when linked in chat.
  • Fixed performance issues when collecting Azurite very quickly.
  • Fixed a bug where the "Defeat a Delve Boss without using any Flares" challenge would fail to complete if you had used Flares prior to the boss encounter, such as while being escorted by the Crawler.
  • Fixed a bug where the Subterannean Chart would sometimes not update correctly after completing an encounter.
  • Fixed a bug where Quest Tracker text would overlap with Map Mods text after clicking on a Voltaxic Sulphite vein.
  • Fixed an incorrect confirmation message when trying to drop Resonators which had socketed Fossils on the ground.

Other Improvements
  • Improved the performance of Flame Geysers, Kitava's X Nuke, Skeleton Mages, Formless Witnesses, and Madness Propagators.
  • Summon Holy Relic can now be affected by modifiers to Skill Effect Duration, including those found on Support Gems. Note that this affects the duration of the healing from its nova, so only modifiers that affect a minion's Skill Effect Duration will apply to it, rather than global Skill Effect Duration modifiers (such as those found on the passive tree).
  • The Zana Mods to Shape a Map now correctly require 5 Memory Fragments, 10 Memory Fragments, and the Elder Orb acquired respectively to become unlocked.
  • The Emperor's Luck divination card set can no longer reward Essences or Breach Splinters. It was never intended to do so.
  • The Chaos Damage per Second taken from Coralito's Signature is now correctly downscaled when Level Downscaling is in effect.
  • Tornados are now removed after the Garukhan encounter ends.
  • Re-enabled the Solo Self-Found Migrate All button.
  • Added trails to various Melee skills.
  • Altered the visual effects and audio of Toxic Rain to improve performance.
  • Updated the Arctic Armour cosmetic set to better match its original aesthetic.
  • Fixed a bug where Earthquake, Consecrated Path, Ice Crash, and Wild Strike could deal damage to monsters through walls.
  • Fixed a bug where triggering a Curse supported by Blasphemy would cause the Curse to be disabled.
  • Fixed a bug where the ancestors created by Ancestral Call could sometimes only hit an enemy once with Double Strike.
  • Fixed a bug where Scourge Arrow fired from a Mirage Archer created projectiles at the wrong height, causing fewer pods to be created than intended.
  • Fixed a bug where "Socketed Skills have x% increased Attack Speed" was applying to skills that were not attacks or did not create minions which attack.
  • Fixed a bug which prevented Corona Solaris's Blinding Aura from activating automatically when entering an area.
  • Fixed a bug where Zana missions could display an incorrect number of bosses to kill.
  • Fixed a bug where Shrines stopped buffing nearby monsters if you ran away from them and then returned.
  • Fixed a bug where the on-cast visuals for Righteous Fire and Herald skills did not appear correctly with a microtransaction applied.
  • Fixed an instance crash with Herald of Agony.
 

Menicejw86

Clan Officer
Jan 8, 2018
149
2
PA, USA
Clan Rank
Lieutenant Colonel
Lieutenant Colonel
3.4.3c Hotfix Patch Notes


3.4.3c Hotfix Patch Notes

  • Fixed a client crash when using Vaal Reave that was introduced in patch 3.4.3c.
This hotfix has been applied without a restart. Restarting your client and updating will be needed for this fix to apply.
 

Menicejw86

Clan Officer
Jan 8, 2018
149
2
PA, USA
Clan Rank
Lieutenant Colonel
Lieutenant Colonel
3.4.3d Patch Notes


3.4.3d Patch Notes
  • Added three new Sulphite Capacity and eight new Flare Capacity upgrade tiers. You can now have up to 60,000 Sulphite and up to 20 Flares at a time. Note that these upgrades get expensive.
  • Added new Delve chests which spawn behind Fractured Walls. These chests contain currency as well as league-specific Unique items.
  • Added eight more encounters to "Complete Delve Encounters IV", which are not as rare as the current ones. This challenge now requires you to complete six out of fourteen encounters.
  • Increased the spawn chances of all Delve bosses.
  • Fate of the Vaal can now be found in the Timeworn Reliquary.
  • Fixed a bug where incorrect Shaper Memory Fragments were required to unlock Zana's special map-altering crafting options.
  • Fixed a bug introduced in 3.4.3c where the Blood Rage and Flesh Offering "..grants an additional x% increased Attack Speed" enchantments did not work.
  • Fixed a bug introduced in 3.4.0 where the Mirror Arrow skill gem incorrectly had "Increases and Reductions to Damage with Bows also apply to Minions".
  • Fixed a bug where Static Strike beam hits could not generate Power Charges on Critical Strike.
  • Fixed a bug where some Strongbox encounters in Delve did not spawn Strongboxes.
  • Fixed a bug where Kurgal, the Blackblooded could fail to detonate his obelisks if his cast speed was too great.
  • Fixed a bug where Dynamite could heal monsters in extremely deep Delves.
  • Fixed an instance crash that occurred during Harbinger and Perandus Delve encounters in extremely deep Delves.
  • Fixed a bug where Shavronne's Ball Lightning skill could be too large if she was Slowed or Frozen when casting the skill.
  • Fixed an instance crash that occurred when using The Dancing Dervish and Dominating Blow together.
 

Menicejw86

Clan Officer
Jan 8, 2018
149
2
PA, USA
Clan Rank
Lieutenant Colonel
Lieutenant Colonel
3.4.3e Patch Notes


3.4.3e Patch Notes
  • Added a search box to the Subterranean Chart. You can now search for encounter names, rewards and depth levels.
  • Reduced the damage of the Turong's dash skill as it was dealing much more damage than intended.
  • Pitworms can now be damaged while in Darkness.
  • Right-clicking in the Microtransaction Shop no longer counts as if you had left-clicked.
  • The "Shaped" Zana crafting options now correctly require you to have any 5 or 10 Memory Fragments before they unlock, rather than a specific set of Memory Fragments.
  • Fixed a bug where the "Defeat Ahuatotli, the Blind without gaining more than 5 stacks of Darkness Debuff" challenge would fail to complete if you had gained Darkness stacks prior to the boss encounter, such as while being escorted by the Crawler.
  • Warped Regurgitators can no longer be spectred. This prevents a bug where some spectred Warped Regurgitators spawned a zombie corpse when entering an area. This zombie corpse used an invisible Soul Mortar skill which could kill players in Hideouts.
  • Fixed a bug where Minions would sometimes stop following the player and fail to take actions when targetting nearby monsters.
  • Fixed a bug where Toxic Rain fired from a temporary source such as Mirage Archer or Ranged Attack Totem did not grant kill credit to the player if that source no longer existed when the kill occurred.
  • Fixed a bug where Smite's area of effect could be placed in the wrong location if used while targeting yourself.
  • Fixed a bug where Mjölner would not trigger Orb of Storms when you hit an enemy.
  • Fixed a bug where Rogue Exiles in the Azurite Mine had a longer attack range than intended.
  • Fixed a bug where Grandmasters could not move to a location if that action didn't also involve a skill.
 

Menicejw86

Clan Officer
Jan 8, 2018
149
2
PA, USA
Clan Rank
Lieutenant Colonel
Lieutenant Colonel
3.4.3f Patch Notes


3.4.3f Patch Notes

  • Re-enabled the Solo Self-Found Migrate All button.
  • Uniques dropped by Delve Bosses are now allocated to the map maker.
  • Dynamite can now deal damage to monsters summoned by Delve Bosses.
  • Natural Hierarchy and Night's Hold can now be acquired from the Timeworn Reliquary.
  • The vendor recipe for The Retch now gives a Relic version when vendoring a Relic version of both Feastbind and Faminebind.
  • Herald of Purity now has a chance to summon a Sentinel of Purity when you hit a Rare enemy.
  • The Ancestral Call Support gem now specifies that extra targets must be a minimum distance from the user. There is no functional change.
  • Vaal totem skills now display damage per second, rather than average damage.
  • Harbinger Righteous Fire now burns grass.
  • Updated the 2D Art of Chains of Command.
  • Adjusted the animations and effects of the Oriath Portal Effect slightly to reduce eye strain issues.
  • Fixed a crash that could occur when creating clones while affected by a large amount of buffs. Common cases of this were using Headhunter along with Vaal Double Strike or Blink Arrow.
  • Fixed a bug where stashes were able to be kept open after you were no longer near them.
  • Fixed a bug where ground effects from map modifiers in the Azurite Mine did not appear.
  • Fixed a bug where many Bloodline modifiers were unable to generate in the Azurite Mine.
  • Fixed a bug where Harbingers in the Azurite Mine were unable to drop high level currency shards.
  • Fixed a bug preventing completion of the Unspeakable Shrine Abyss encounter in the Azurite Mine if your Light Radius was too low.
  • Fixed a bug where the Hybrid Defense Delve suffix modifiers prevented Hybrid Defense prefix modifiers from being rolled or crafted.
  • Fixed a rare bug where some Delve encounters that you could travel to were sometimes not revealed.
  • Fixed a bug where Instant Skills used on Predictive Mode could sometimes fail to cast.
  • Fixed a bug introduced in 3.4.3e where ranged Minions, such as Spectres and Flame Golems, had a lower range for their skills than intended.
  • Fixed a bug introduced in 3.4.0 where Animated Weapons from Rampage followed you through teleporters.
  • Fixed a bug where Infernal Blow charges could sometimes fail to explode.
  • Fixed a bug where Molten Shell could sometimes fail to replace itself when cast.
  • Fixed a bug where the "x% chance to Chill Attackers for 4 seconds on Block" and "x% chance to Shock Attackers for 4 seconds on Block" modifiers were not modified by Chill or Shock duration respectively.
  • Fixed a bug where the Intuitive Leap unique jewel could cause Ascendants to be unable to allocate some connected passive points in their skill tree.
  • Fixed a bug where Blood Balls from monsters bearing an Essence of Greed would explode after the monster died, rather than shortly after being created.
  • Fixed a bug where Guardian of the Vault in the Vault Map could submerge but remain visible.
  • Fixed a bug introduced in 3.4.3c where Shrine effects could appear under portals in Maps.
  • Fixed a bug where items could drop in an unreachable location in the Residence Map.
  • Fixed a bug where you could get stuck in unwalkable terrain in Oak's bandit camp.
  • Fixed a bug where premade PvP Templar characters had no passive points allocated.
  • Fixed a bug where sound could cut in and out in The Sarn Encampment in Act 8.
  • Fixed a display error where Smite supported by Faster Attacks displayed "You and nearby allies gain x% increased Attack Speed".
  • Fixed a visual bug where an Ascendancy Plaque was buried halfway into the ground.
  • Fixed a bug where an unintended "OFF" page was shown for some players in the Help Panel.
 

Menicejw86

Clan Officer
Jan 8, 2018
149
2
PA, USA
Clan Rank
Lieutenant Colonel
Lieutenant Colonel
3.4.4 Patch Notes

While the team is working towards the 3.5.0 expansion and its announcement page, several developers have finished the 3.4.4 update with several improvements and bug fixes for the Delve League. We're planning to deploy this update tomorrow morning (Thursday NZDT).

The 3.4.4 update for the Xbox One version will also be released tomorrow.

  • The camera now follows more smoothly when using Bodyswap, Charged Dash and Smoke Mine.
  • Adjusted the visual effects on Infernal Wings to remove unintended black line effects.
  • Adjusted the visual effects of the Subjugator Weapon Effect to more closely match its intended look.
  • The Apocalypse Cloak can now have all ailment effects correctly applied to it.
  • Barrels thrown by Spectral Corsairs in the Frigid Recess Delve encounter no longer drop items.
  • You can no longer throw flares or dynamite by clicking on their icons. This prevents throwing flares and dynamite unintentionally.
  • Fixed a bug where Consecrated Path would not deal damage to a monster if you were standing directly on top of that monster. This fixes the bug that caused Consecrated Path to appear to "miss".
  • Fixed a bug where Consecrated Path's "Deals up to 20% more Damage to closer targets" stat had its damage fall off faster than intended. This should result in slightly higher damage dealt to nearby targets, particularly with targets near the edge of the area of effect.
  • Fixed a bug where Clasped Hands in a Breach dropped items with a lower item level than intended.
  • Fixed a bug re-introduced in 3.4.3f where monsters killed by the secondary explosion damage of Infernal Blow would not drop items.
  • Fixed a bug where the Elementalist's "Liege of the Primordial" Ascendancy stat "x% increased Effect of Buffs granted by your Golems for each Summoned Golem" did not correctly update buff values in certain situations.
  • Fixed a bug where "nearby Enemies are Poisoned" modifiers did not spread the strongest Poison.
  • Fixed a bug where a self-inflicted Despair Curse would not be scaled down correctly by Level Downscaling.
  • Fixed a bug introduced in 3.4.0 where using an Orb of Scouring on an Unset Ring would reroll the socket colour.
  • Fixed an abuse case that allowed you to automatically use an instant skill as soon as the cooldown was refreshed by manipulating Num Lock.
  • Fixed a bug where the player was placed in the wrong location when returning from the Azurite Mine to The Sewers, The Lunaris Temple Level 2 and The Upper Sceptre of God.
 

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