Path of Exile - Path of Patch Notes (1 Viewer)

kracker3599

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3.1.0d Patch Notes
  • Increased the visibility of Abyss cracks. We've heard your feedback about the lack of visibility and have made some adjustments to improve this. Additional improvements to visibility will be coming.
  • You can edit texture quality settings in your configuration file once again.
  • Added a temporary fix to reduce the chance of Amanamu, Liege of the Lightless to stop taking actions and become immune to damage.
  • Fixed a bug causing Ulaman, Sovereign of the Well to deal more damage than intended with his spirit-spending ability to characters in melee range.
  • Fixed a bug causing Abyss Lich bosses to target non-players more often than intended.
  • Fixed a bug where the 'Defeat Elder Guardians' challenge was not able to be completed.
  • Fixed a bug where Abyss monsters could spawn too early in certain areas and interfere with normal Abyss mechanics.
  • Fixed some crashes caused by Scorching Ray.
  • Fixed a crash with Ancestral Call.



This has been deployed as a restartless patch. It won't require a realm shutdown, but the next time you restart your client it will update.
 

kracker3599

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3.1.1 Patch Notes​
  • Added the Abyss Supporter Packs.
  • The chance of encountering one of the Lich bosses at the end of an Abyss at level 75 maps and above is now three times as likely. The chance of encountering a lich between level 70-74 has been increased even further, bringing it up to match the chance of a level 75 map.
  • Added a minimap display icon that moves as the Abyss crack travels along the ground.
  • Disabled the Pen Map from being able to spawn as a Zana mission as it wasn't completable with the "Kill Corrupted Bosses" mission.
  • Debuffs now always display on the second line, rather than sometimes appearing on the first line if you had no active buffs.
  • Fixed a bug causing some audio to not be played in situations where many sounds were already being played.
  • Fixed a bug causing some guilds to be unable to view tabs within their guild stash.
  • Fixed a bug that could cause maps to become inaccessible if you migrate an SSF account with a Map Tab.
  • Fixed a bug causing remove-only Map Tabs to not function correctly.
  • Fixed a bug causing debuffs to overlap with the Rampage kill counter.
  • Fixed a bug which caused the "Abandon Mission" button to appear at the top of Vagan's dialogue options.
  • Fixed a bug where strongboxes were able to revive Abyss monsters.
  • Fixed a bug where a specific monster with Inner Treasure would not drop a unique item.
  • Fixed a bug where the "Defeat the Atziri trio by killing A'alai last" challenge was not able to be completed.
  • Fixed a bug where Amanamu, Liege of the Lightless could stop taking actions and become immune to damage. This is a follow up on the previous temporary fix added in 3.1.0d.
  • Fixed a bug where The Eradicator was able to channel Lightning Tendrils without line of sight to his target.
  • Fixed a bug where Spell Echo and Multistrike's repeating behaviour did not work correctly when supporting Minions.
  • Fixed a bug where having a Spell socketed in The Poet's Pen would prevent other triggered skills from triggering.
  • Fixed a bug where "Projectiles gain x% on Non-Chaos Damage as extra Chaos Damage per Chain" was not working if you only had 1 Chain.
  • Fixed a bug where Heretic's Veil displayed "x% reduced Effect of Socketed Jewels" instead of "Socketed Curse Gems have x% reduced Mana Reservation".
  • Fixed a bug where items could get unintended combinations of mods, causing "Socketed Gems are supported by Level 38 Poison" to appear on items. This was a display issue only. Existing items will remain as is.
  • Fixed a bug where Blood Offering did not share an Offering slot with other Offering skills.
  • Fixed a bug where Cremation supported by Spell Cascade was not consuming as many corpses as it should have.
  • Fixed a bug where Body Swap supported by Spell Totem was not able to target corpses near Kitava.
  • Fixed a bug with Magma Orb projectile behaviour when supported by Volley.
  • Fixed two crashes with The Eradicator.
  • Fixed one instance crash.
 

kracker3599

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3.1.1b Patch Notes

  • Fixed a bug where maps of greater than Tier 16 could be created. Invalid maps will now be treated as unshaped when used in the map device.
  • Fixed a bug with Witchfire Brew where it would cause map curses to have double their effect.

This has been deployed as a restartless patch. It won't require a realm shutdown, but the next time you restart your client it will update.
 

kracker3599

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3.1.1c Patch Notes
  • Added one unique item and an associated Divination Card.
  • The Volatile Dead Helmet enchantment that destroyed additional corpses was destroying more corpses than was originally intended. The enchantment will now only be available from the Eternal Labyrinth and all existing versions of this enchantment will be changed so that Volatile Dead can only destroy up to 1 additional corpse, down from 2/3 additional corpses.
  • The Well Creeper from Abysses fan of blades has been adjusted to do less damage on hit, but still deal full damage when the blades explode.
  • The first hit the whirling charge used by Threshers and Risen Threshers from Abysses and the Ulaman Lich encounter has had its damage reduced.
  • Null Portals encountered in Elder-influenced maps have had their life reduced.
  • The number of Kitava's Heralds that can be spawned at once by Null Portals has been reduced.
  • Fixed a bug where Elder Guardian areas could be created at the wrong level.
  • Fixed a bug where players could be capped on Elder- and Shaper-influenced areas, and would have their progress prevented.
  • Fixed a bug where the Echoes of Witchcraft Prophecy could trigger and be consumed without being completable. This prophecy will no longer appear for characters above level 18.
  • Further improvements have been made to the visibility of Abyss cracks.
  • The bounding box for Abyssal Depths entrance has been reduced in size.
  • Fixed an issue where large rats had the incorrect attack length set. This results in a nerf of damage to the Swarming Rat and Overgrown Rat monsters.
  • Improved the visuals of Ancestral Call when used with Ancestral Protector.
  • Fixed a bug where Body Swap could be used to get past quest blocking objects.
  • Fixed a bug where Molten Strike with gloves with an "on hit" enchantment cause desync.
  • Fixed a bug where maps could roll the same mod type twice.
  • Fixed a bug where Strongboxes would not spawn in Lookout maps.
  • Physical Thorns and Elemental Thorns are no longer affected by multiple projectile mods on maps.
  • Fixed a bug with unconnected rooms in the Lava Chamber map.
  • Reduced the frequency with which Quetzerxi could emit lightning projectiles.
  • Fixed a bug with the Lightning Thorns used by Shavronne of Umbra, Prodigy of Darkness, and Gisale, Thought Thief. It both returned lightning damage when hit and also used the new implementation.
  • Fixed a bug where the Labyrinth Darkshrine that gives an extra unique item would not work.
  • Fixed a bug where Spike Traps in the Labyrinth could behave inconsistently.
  • Fixed a bug where the dynamic resolution would sometimes use incorrect profiling information and cause artefacts in resolution adjustment.
  • Fixed various issues with Act 7 quests.
  • Fixed a bug with the display of the Act 9 Storm Blade quest.
  • Fixed a bug where the rewards for the Storm Blade quest would not generate correctly.
  • Fixed a bug with the Imp Haste microtransaction.
 

kracker3599

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3.1.1d Patch Notes​

  • Fixed a source of desync in the Eradicator fight
  • Fixed a bug that could cause the boss fight of a Twinned Core Map to not work.
  • Abysses have been disabled from appearing in the Apex of Sacrifice and the Alluring Abyss to prevent a common instance crash.
  • Fixed an instance crash caused by Ice Spear.
  • Fixed an instance crash that could occur after The Elder, The Elder Guardians or The Shaper were defeated.
  • Fixed a bug that could cause the microtransaction shop to take too long to load.
  • Fixed a common client crash.
 

kracker3599

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3.1.1e Patch Notes

  • The Pitworm monsters from Abysses now only attack at very long range if other monsters are also attacking their target.
  • Fixed a bug where Abyss Jewels would incorrectly apply restrictions from their old mods when rerolled with Chaos Orbs. The Chaos Orb replaces all mods, so the restrictions should not apply. The purpose of these restrictions is to prevent incompatible mods from spawning, not to provide guided Chaos Orb crafting.
 

kracker3599

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Patch 3.1.2​
Releases Friday, Jan 19th

New Features:
  • There's now a UI option called "Advanced Mod Descriptions" which shows additional information about items when you press Alt. It breaks down the mods of the item into separate prefixes and suffixes, shows their possible ranges and what tiers they are. Please note that the tiers shown include all possible base types. For example, if Tier 5 of a mod is the highest that can appear on a ring, then it'll be listed as Tier 5 rather than Tier 1 on that ring. We are looking to improve this aspect in the future.
  • Added new helmet enchantments for Bodyswap and Despair. These are available from the Divine Font in the Merciless and Eternal Labyrinths.
  • Added a lightning explosion effect to the explosion caused by Inpulsa's Broken Heart.
  • Added effects that apply to your character while wielding Arborix, Augyre or Vulconus.
  • Volatile Dead now displays average damage, rather than damage per second.
  • Overhauled the visual effects and audio of Lightning Strike in order to improve performance.
  • Added the Multiple Traps Support gem to the quest rewards offered to the Shadow after killing Brutus.
  • Highlighting has been improved when searching in the Map Stash Tab.
  • Changed the colours of the text on tier buttons in the Map Stash Tab to match their respective maps.

Abyss League Improvements:
  • Abysses can once again spawn in The Apex of Sacrifice and The Alluring Abyss.
  • Lich bosses now spend less time idling and should generally be more aggressive.
  • The ultimate skill used by Amanamu, Liege of the Lightless now deals less damage to minions and can now be triggered by sources such as totems and minions.
  • Pitworms are now immune to Knockback.

Atlas and Map Balance:
  • The Ice Flowers in The Constrictor Elder Guardian encounter now explode starting with the outside flowers followed by the inner flower.
  • Reduced the variance of the damage caused by the environmental lightning explosions found in the Manor of Madness. It still deals the same average damage.
  • Reduced the damage of Storm Burst projectiles used in the Pen boss encounter.
  • Increased the damage of Storm Burst explosions used in the Pen boss encounter.

Monster Improvements:
  • Reduced the maximum range of Reliquarian's skills.
  • Tweaked the effects and audio for a skill used in the boss encounter in Pillars of Arun.
  • Increased the visual size of Plated Parasites.

Prophecies:
  • The Thaumaturgical History II prophecy can no longer trigger in Act 6's Western Forest.
  • The Visions of the Drowned prophecy is no longer available at higher levels.

Bug Fixes:
  • Fixed a bug where the "Prefixes Cannot be Changed" and "Suffixes Cannot be Changed" mods were able to be crafted onto Abyss Jewels.
  • Fixed a bug where players were sometimes able to get too many enchantments from a Divine Font in the Labyrinth.
  • Fixed a bug where the "Gain x% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity" Watcher's Eye mod was granting more Energy Shield than intended.
  • Fixed a bug that sometimes prevented completion of The Twilight Temple map.
  • Fixed a bug where all Corrupted Side Areas, Mission Areas, Daily Areas and some Act 10 areas could drop Maps higher than Tier 1.
  • Fixed bugs (such as crashes) that could occur when playing in the Abyssal Depths in a map with an Elder Guardian in it.
  • Fixed a bug where corrupting a Shaped Tier 15 map could turn into an Unshaped Tier 11 Map.
  • Fixed a bug where Ichimonji's "Allies' Aura Buffs do not affect you" caused Zana's protection field in The Elder encounter to not affect you.
  • Fixed a bug where the "Socketed Gems are Supported by Level X Immolate" Elder mod was granting Burning Damage instead.
  • Fixed a bug where the Grace and Discipline auras would not grant the life regeneration from the Unwavering Faith ascendancy passive.
  • Fixed a bug where Atlas base type items were sometimes able to drop from non-map areas.
  • Fixed a bug where the Atlas would sometimes incorrectly display that a Map contained a Memory Fragment.
  • Fixed a bug where Shaper amulets could roll a mod which increased attribute requirements for gems and items. Divining existing items will now reduce those requirements.
  • Fixed a rare bug where a Legacy of Zeal bloodline packed spawned by a Null Portal could become immune to damage.
  • Fixed a bug where Agents of the Void could spawn on non-walkable terrain in various endgame Maps.
  • Fixed a bug where the boss arena in the Ghetto Map was unreachable.
  • Fixed a bug where the Leyline Map could sometimes generate more return portals than intended.
  • Fixed a bug where a path in the Castle Ruins map was blocked by a pile of stones.
  • Fixed a bug where the door in the Vaal Pyramid boss room would not unlock if the boss was killed by The Elder.
  • Fixed a bug where resurrecting at checkpoint in The Temple of Decay Level 2 could sometimes spawn the player in unwalkable terrain.
  • Fixed a bug where skills that were removed from the skill bar would return upon changing instances while using The Poet's Pen.
  • Fixed a bug where you could perform attack skills while you had a disabled main-hand weapon, but an enabled off-hand weapon.
  • Fixed a bug where searching the stash by "tier" would not highlight Shaped Maps.
  • Fixed a bug where scrolling with the mousewheel in the Map Stash Tab was inversed.
  • Fixed a bug where map tiers and map bases were not highlighted correctly when searching in the Map Stash Tab.
  • Fixed a bug where flasks that were clicked did not display a duration bar.
  • Fixed a bug where flask duration bars would not freeze if the instance was frozen by The Shaper.
  • Fixed a bug where skills that trigger when a player uses a skill were not triggering when throwing traps, placing totems or placing mines.
  • Fixed a bug where Shakari, Queen of the Sands was able to get stuck in walls.
  • Fixed a bug where Herald of the Obelisk totems could sometimes not be removed correctly.
  • Fixed a bug where Offering skills were not affected by some duration modifiers correctly.
  • Fixed a bug where Arctic Armour could chill you when you take damage from the Eye of Innocence amulet.
  • Fixed a bug where Arctic Armour was not supportable by Unbound Ailments.
  • Fixed a bug where Explosive Arrows fired by Mirage Archers would not disappear in conditions where they could not explode.
  • Fixed a bug where Ancestral Call was able to support triggered skills, such as Riposte.
  • Fixed a bug where the "x% increased Frenzy Damage per Frenzy Charge" enchantment would not apply to ailments applied by Frenzy.
  • Fixed a bug where the Phasing effect was not visible to other players.
  • Fixed a bug where the effect on the player from Blood Offering was incorrect.
  • Fixed a bug where Cremation used by Ulaman, Sovereign of the Well did not remove corpses correctly.
  • Fixed a bug where the buff icons for Physical and Elemental Thorns were not displayed correctly.
  • Fixed a bug where various monsters found in The Vastiri Desert were not able to be desecrated.
  • Fixed a bug where the Reliquarian monster was not able to be desecrated.
  • Fixed a bug where the Vulnerability aura used in the Doedre encounters in Act 4, the Core map, and the Phantasmagoria map were still applying the older version of Vulnerability.
  • Fixed a bug where some minions were able to deal damage with ground effects while the player was dead.
  • Fixed a bug where the Temporal Chains aura from Unending Lethargy as well as the Enfeeble aura from Litanius, the Black Prayer were invisible.
  • Fixed a bug causing the music in Acton's Nightmare to not stop playing when the bosses were killed.
  • Fixed a bug where some Oni-Goroshi dialogue would repeat itself.
  • Fixed a bug where some Oni-Goroshi dialogue would repeat itself.
  • Fixed a bug where prices for point packs in Steam clients only displayed 1 decimal place.
  • Fixed a bug where items listed for trade with the Spanish client had Spanish translations for the price, causing trade sites to not understand them. Spanish items re-priced after this patch will now appear correctly in those sites.
  • Fixed two client crashes, including the most common one.
  • Fixed one instance crash.
 

kracker3599

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3.1.3 Patch Notes​

  • We have made a new effect for Burning Ground which doesn't have the performance issues that the previous one did. While it has a few visual bugs still, we are releasing it for feedback and to get the improvement onto the realm as soon as possible. We plan to update the other ground effects in a similar way in the future.
  • Liches are now 125% more likely to appear in Maps. There is (and has been) a bug where Maps that contain The Elder, Elder Guardians, Labyrinth Trials or master missions that have a subarea are not able to contain Abyssal Depths. We are unlikely to be able to resolve this issue before the end of 3.1.0. The increase in this patch will counteract the effect of this bug in the meantime.
  • Fixed a client crash that occurred when typing various symbols into the search box in the Map Stash Tab.
  • Fixed a client crash that occurred when right clicking on a Map Stash Tab if that tab was not already loaded.
  • Fixed a bug causing the effects for a skill in the High Templar Avarius encounter to not be displayed.
  • Fixed a bug where some Rogue Exiles were not counting towards the "Kill Rogue Exiles" challenge.
  • Fixed a bug where Desecrate cast by monsters would not create any corpses.
  • Fixed a bug where a Divine Vessel was incorrectly consumed if the Map boss was replaced by the Elder or an Elder Guardian.
  • Fixed a bug where Vaal Spectral Throw was not interacting correctly with the Volley Support gem.
  • Fixed a bug where the quest tracker was displaying incorrect quest information while in Maps.
  • Fixed a bug where the Twice Blessed Darkshrine effect was not always given to the player who clicked the Darkshrine.
  • Fixed a rare bug preventing some characters from completing the Lighting the Way quest.
 

kracker3599

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3.1.4 Patch Notes​
  • Slightly increased the size of Ahn's Might.
  • Fixed a bug causing Mirage Archer to be able to Taunt enemies.
  • Fixed a bug causing "increased Recovery Rate of Life and Energy Shield" to have no effect if Vaal Pact was allocated.
  • Fixed a bug causing the Ralakesh's Impatience unique item and the "Gain an Endurance, Frenzy or Power charge when you Block" mod to sometimes fail to generate a charge, or to generate a Spirit Charge when you had the Lightpoacher unique item equipped.
  • Fixed a bug causing Arcane Surge to not apply its buff the first time it activated in an instance.
  • Fixed a bug where you could be placed in the boss room of the Fields Map after leaving the Abyssal Depths.
  • Fixed a bug where some Merciless Labyrinth enchantments for Bodyswap and Cremation were being granted by the Divine Font in the Eternal Labyrinth.
  • Fixed a bug where some Lava Chamber Map layouts had unconnected rooms, causing the Map to not be completable.
 

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