In Progress: SMITE Gamenight Minigame Rules (1 Viewer)

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Tigeax

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SMITE Gamenight Minigame Rules

[HR][/HR]

PokeRena


Map: Arena
Level: 20
Gold: Unlimited
Relics: Only Purification
Potions / Buffs: Banned
Minions: Off

You have two teams both have the same amount of players, both teams have a captain. The host of the game night will pick certain classes that have to be played in the game mode. All classes have to used and no team can have two of the same class.

When you join the game, your captain can help you with your build as he/she has the final say. Once builds have been discussed and completed you will proceed to the edge of inner circle at the middle of the map. Captains walk towards the opposing team to see what they�ve built.

Once you have left your foundation you may NOT go back and change your items.

When both teams are ready to fight. The team captains will get to choose what team member they want to send in first. The captains may choose themselves if they wish to fight. Both chosen members will step into the circle and a countdown will begin in the clan chat. The countdown will be a simple 3 2 1 GO, once this has been said in the clan chat, both team members may start fighting.

They will fight to the death. The one that remains alive stays in the circle and the opposing captain will choose another team member to fight that person. This will continue until a team has no members left.

Banned Gods
Aphrodite, Arachne, Camazotz, Chaac, Chang'e, Chronos, Cupid, Erlang Shen, Fafnir, Guan Yu, Hercules, Hel, Kali, Kherpi, Kumbhakarna, Loki, Ra, Sun Wukong, Sylvanus, Terra, Thanatos, Vamana

All healers are banned because they heal massive amounts and we see this as unfair to the opposing team. Between battles they can heal themselves as well.

You will see that certain Gods have been banned as well. The reason being is because testing has been done throughout previous Game Nights as we see these Gods as being unfair / overpowered.

[HR][/HR]

King Of The Hill (KOTH)


Map: Arena
Level: 20
Gold: Unlimited
Relics: Purification, Curse, Sprint
Potions / Buffs: Banned
Minions: Off

There are two teams, attackers and defenders. The defenders stay in the middle circle and don�t leave. The attackers use CC abilities to get the defenders out the circle. Once the defender is outside the circle the attackers may attack, the defender needs to get back into the circle as quickly as possible.

If Attackers end up inside the circle, Defenders may attack them. If Attackers need Mana / Health they may go back to their foundation and switch their builds if they want to. Defenders CANNOT do this at all. Defenders CANNOT build defensive items.

Defenders are NOT allowed to use abilities on the attackers when the attackers stands outside the circle. This is the same for the attackers they are NOT allowed use abilities if defenders are inside the circle.

Games go on for 10 minutes then teams will switch sides. Whoever has the most kills at the end of the round wins.


Allowed Gods for Attackers
Athena, Awilix, Fenrir, Geb, Kherpi, Mercury, Sobek, Susano, Sylvanus, Xing Tian

Banned Gods for Defenders
Healers, Guardians, Warriors

Gods for the attackers have been chosen like this because they show great CC abilities that can help them pull out the defenders.

These Gods that have been for the defenders because this would be it difficult for the attackers to kill the defenders.





 
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