(Click on any of them to be redirected)
First week of Summer gone by and along with the Summer Sale going on till the 9th of July.
July doesn't seem much of a month for releases, unless you own a PS4 or switch. Could be a good time to play some of the backlog.
D3 Season 21 - Leveling Event - 3 July 2020 - 5:00 PM Pacific, 7:00 PM Central, 8:00 PM Eastern
As Season 20 is coming to an end on the 21st of June 2020 , we would like to go ahead and announce our Season 21 Leveling Tournament!
Friday @ 5:00 p.m. PST / 8:00 p.m. EST on 3 July 2020
Please be there 30 minutes early so you can be put into a group if you need to be.
NOTICE: S20 leveling Event Winning Team of 1st Place: Decay/Dantee00/Parksy/XxRoyalxX will need to break up and have up to only 3 of their original members.
This season we're allowing groups to be formed on their own. If you have a team of 4 already, make sure to list them in your registration post. If you're solo or less than a group of 4, we'll attempt group you into a team of 4. The earlier you register, the earlier you'll be considered when forming the groups! We'll be forming up groups of people who are flying solo that night. There will be rewards for the first 3 groups to hit 70, and an honorable mention for the 4th group.
If you are positive you can't stay the whole way to 70, please let the officers know so we can group those people accordingly.
Rules are the same as always, it's simply the first 4 person group to have all 4 members reach level 70 wins the event for the night. ALL GROUP PARTICIPANTS MUST BE FEVER MEMBERS AND BE LOGGED INTO DISCORD IN THE D3 SECTION TO BE ELIGIBLE FOR THE TOP AWARDS. THIS EVENT IS BEING COORDINATED AND HOSTED THROUGH DISCORD, WHICH IS WHY IT'S A REQUIREMENT. Winners will be verified by Entropian1960.
To submit your proof of leveling/group win - please submit a screenshot directly to the #d3 channel in discord, showing your whole group and the timestamp from in-game. Discord makes it easy to post screenshots, simply hit the print screen button and paste into discord.
This event is being held on the NA servers only. While we would like to host this on the EU servers as well, we do not have enough member participation at this time to host such an even
Please check the forum calendar and #events channel on Discord for up-to-date event times. Also see the suggestions thread for any requests and/or offers to host an event
If you would like to help ensure your game's game nights, events, etc. are listed and want to have the ability to post them on the calendar, or your game nights do not appear on this calendar over the next few days, please contact please contact Violet or OmegaDir who can get you squared away or answer any questions.
To convert the times to your timezone, use the following tool: Time Zone Converter. Please check the Discord Events channel for reminders about events. Also with some game nights being made up for that day due to the people who are on.
Clan Jobs: In and out of gaming
Fever Clan Job Roster Master List
This link will take you to everything Fever and provides a table of contents to direct you to what you may seek. If you do not see anything for a game that you are looking for (or might be interested in starting a group in) contact:
Head of Games - Violet
Deputy Head of Games - OmegaDir
Assistant Head of Games - MerlinsBrother
Division Commanders - Medic739 (Shooter) , Zilluzionist (Misc),Axle , Kimenu (MMO)Loyalbdog (RPG)
Clan Jobs Forum!
This is a forum dedicated to job adverts where companies and departments can post their available jobs, specify what it would entail, and if it is open to officers and/or enlisted. You are not required to use this forum, but it's here as a means to help you get personnel into your section. When that position is filled, please make a final post that the position was filled and then close your thread (or request to get it closed if you do not have permissions) to further responses.
Destiny 2 - This week at Bungie
Diablo 3 - D3 Fever Clan Wall of Honor is for Season 20.
GTA V - Player Roster
SWTOR - Game Night Poll , Referral Links
Tastee / Tokarath / Good Member / Knuthut / Malignance
Lildiesel / BadJaxxon / LittleBehr / Matcha Latte / SSXBergy
Marshy / Grandfather
Last week's winner was Schlinky- please congratulate him!
Two part this week, Officer+ editions
This week's nominees are:
Please vote for them here -> PoW-06-29-2020
This week's nominees are:
Please vote for them here -> PoW-06-29-2020
Aussietye and his colorful wyvern in Ark. Its going for 10 dollars, and Aisper has a server going on Crystal Isles
Trackmania [PC] - July 1, 2020
Catherine: Full Body [Switch] - July 7, 2020
Deadly Premonition 2: A Blessing in Disguise [Switch] - July 10, 2020
Nascar Heat 5 [PC, PS4, Xbox One] - July 10, 2020
Death Stranding [PC] - July 14, 2020
Ghost of Tsushima [PS4] - July 17, 2020
Paper Mario: The Origami King [Switch] - July 17, 2020
Destroy All Humans! [PC, PS4, Xbox One] - July 28, 2020
Microsoft quietly released its own undelete utility for Windows 10
Is there anything more horrifying than accidentally, and permanently, deleting important files? Work documents, precious vacation photos, decade-old game saves—data loss can be gut wrenching. Fortunately, it rarely has to be truly permanent, thanks to programs like Microsoft's new Windows File Recovery Tool.
This is a new addition to the Microsoft Store. It works like other un-delete utilities, in that it scours your disk drive for erased files and attempts to restore them. You can also direct it to scrape an external storage drive (USB or SD). Unlike other tools, though, you don't have to go scrounging around sketchy websites to find it, or pay an upcharge for a premium version.
File undelete programs are by no means new, but this is the first one Microsoft has built for Windows 10. Previously, the only option for such a thing would be to install a third-party program, like CCleaner's Recuva utility.
There is still a benefit to going the third-party route, as the bulk of them are easier to use with GUI front-ends. In contrast, Windows File Recovery is a command line tool, so it's a bit less user friendly. However, there are sometimes restrictions to using free versions of third-party file recovery software, like file size limits.
Link - theverge
Piratical multiplayer adventure Sea of Thieves will finally be introducing much-requested custom servers in the "near future", albeit initially only for a select number of creators and community groups while the feature remains in Alpha.
Custom servers that enable pirates to adventure away from the cutthroat PvP antics of other players have long been a popular request within portions of the Sea of Thieves community, and developer Rare has previously acknowledged it would explore the feature.
In their initial guise, however, custom servers will only be available to the aforementioned creators and community groups and in relatively limited form. The goal of this initial Alpha phase, explains Rare, is to provide select partners with a way to "use our sandbox to create unique experiences for their communities" and will offer swift access to custom servers, an ability to run custom events, and a way to invite community members to take part.
With those early goals in mind, custom servers will initially enable players to customize ship numbers and types prior to beginning a session, and will generate code that can be distributed so that community members can join that server. Notably, gold and reputation progression will not be possible on custom servers.
Custom servers will be presented to Sea of Thieves' opt-in Insiders testing group at first, before being rolled out to creators and community groups in what Rare expects to be a "lengthy" Alpha phase. "We see a bright future for custom servers in Sea of Thieves," the developer explains in a new blog post, "but we want to start purposefully with the dual purpose of learning from this initially small audience and expanding the custom server toolset before we think about rolling out more widely and what that will entail."
Notably, Rare says that when custom servers - which it notes "cost money to run" - are eventually rolled out to a wider audience, it will likely be as an optional feature that players can access from Sea of Thieves' real-money Pirate Emporium. "We want to learn more about the desired feature set, usage and cost before deciding exactly how to make this something the wider community can access," it concludes.
Diablo 4 Update Reveals Story, Multiplayer and Open World Details
A brand new Diablo 4 update has revealed plenty of exciting information about the upcoming title.
Fans of the demon-hunting world of Diablo will be pleased to know that the development team is making good progress on the game. The Blizzard team has announced a series of changes including the way character interactions are handled, an expanded open world, and the multiplayer aspect.
One of the main things that the team at Blizzard has announced is a change to the way they deliver stories in Diablo.
In Diablo 3, the game relied on UI panes which had characters’ names and portraits on. This time around, they are experimenting with a new tool-generated and manually choreographed camera to tackle conversations between characters.
For basic interactions, this would look like a camera zooming into the characters. Then, a library of animations would be used to deliver the “gist of the conversations”. For more complex conversations, the camera would still “zoom in” but the character’s movements would be deliberately hand-crafted to the individual conversation.
Blizzard has released an example of an interaction like this:
The second main storytelling change that will go into Diablo 4 is real-time cutscenes. The developers have decided to treat storytelling as more of a movie in between your gameplay.
These cutscenes will only be reserved for the most important story moments. The fact that they’re in real-time will make them feel seamless and less disruptive to your gaming.
Diablo 4 cutscenes were originally shown at the BlizzCon demo but the development team has since made plenty of improvements. A screenshot of the cinematic cutscenes is shown below.
We’re not sure whether we’ll see the return of the ultra-realistic cinematics that broke up each act of Diablo 3, but we really hope so.
Explore the Open World
Another major change that’s coming to Diablo is the open-world design. While we’ve had a degree of open exploration in previous Diablo titles, this looks like a much more expanded version.
In between experiencing the new and improved story campaign, you’ll be able to explore the world of Sanctuary in more detail. This gives you the chance for a nice break from the main campaign where you’ll be able to craft, explore, and of course fight.
Blizzard says that the inclusion of an open world allows players to tailor their own Diablo experience between the campaign and open-world gameplay.
“We think the ability to approach the game with a different mix of story and side content tailored to your own appetite will make playing (and re-playing) the campaign more enjoyable than it has been in previous ARPGs.”
The most popular activity in the open world tests has so far been the camps. These are places that have been overrun by enemies which can be turned into friendly outposts with NPCs and a waypoint location.
Seamless Multiplayer Options
Blizzard’s main goal with multiplayer is to include elements of shared worlds without going into full MMO-territory.
They confirmed that dungeons and key story moments will always be private but the potential to meet other players is possible in other areas.
“Once story moments are complete and towns turned into social hubs, you’d run into a few people in town. While on the road, you’d sometimes run into a player here and there. And then finally, if you went to a location where a world event was happening, you would see a larger congregation of players trying to defend against an attack by a cannibal horde or trying to take down Ashava, the demonic world boss we showed at BlizzCon.”
Blizzard also stressed that while “coordination is helpful” it’s not necessary to join a party. You can wander into world events at will and wander off on your own journey if you want.
“We think this seamless approach to multiplayer is working well and look forward to sharing more about this approach with you. In our tests so far, the world feels alive and dynamic without compromising the feel of Diablo.”
For those who do want to join a party, the developers are working on new ways to help you find a group. “And for players that do want to party up against the minions of Hell, we have new tools available to find a group, whether by activity or proximity in the game world.”
Nothing Set in Stone Yet
While this is all exciting news, it’s important to note that nothing is set in stone just yet. This is still just a playtest and the game isn’t in alpha or beta stage yet.
However, it looks like development and tests are progressing well enough that it looks like we’ll see many of these elements in the final product.
Part of the reason Blizzard has made these announcements is due to the cancellation of BlizzCon this year. “We don’t typically discuss our early milestones publicly during the course of development, but we think it’s especially important to continue to share our progress during a year without a BlizzCon,” Blizzard said in their blog update.
So far, there’s no word on a release date target but it looks like we’ve got a long wait on our hands. In the meantime, it’s good to see what the team is getting up to so we’ve got an idea of what to expect whenever the game drops.
Link - wepc
Ark's summer event adds Hawaiian shirts, sunglasses, and squirt gun skins
What do Ark: Survival Evolved and Top Gun have in common? You'll have to watch the trailer above to find out, but I can tell you this much: Ark's Summer Bash is underway, and there's some solid reasons to hop into the dino survival game to check it out.
First, the price: Ark: Survival Evolved is 80% off, marked down to just $10 until June 9, if you somehow missed it when it was free on the Epic Store and want to scoop it up now. And until the end of the Summer Bash, which runs until July 14, dino breeding is boosted by 3X, and player XP, harvesting, and taming are all boosted by 4X. If you're the impatient type, it's a good time to level up and tame some dinos quickly.
Enough math. There's also a bunch of new summer skins like colorful Hawaiian shirts, Frisbee skins (they go on your boomerang), sunglasses, and squirt guns (which fit onto your flamethrower, so don't be surprised when you squeeze the trigger and fire comes out instead of water). There are a handful of new pets and emotes, too.
Link - pcgamer
Steam's Summer Sale debuts a new permanent Steam feature: the Points Shop
Valve has added a sort of loyalty program to its digital game storefront by ushering in Steam’s new Points Shop alongside this year’s Steam Summer Sale.
It’s similar to past spend-to-unlock-rewards events that have launched alongside previous Steam Sales, but this time around the Points Shop and the digital knick-knacks it sells are both here to say. For devs, this looks to have the added bonus of allowing them to create game-themed backgrounds or emoticons that players can exchange their points for as well.
“Now you can redeem your Steam Points for emoticons and profile backgrounds associated with the games you own,” reads a Steam explainer.
”The Steam Points program builds upon the existing Steam Trading Cards features and makes them accessible to more players. In addition to collecting and crafting cards, the Points program now offers another, more direct, way to acquire these emoticons and backgrounds.”
In addition to acting as a rewards store, the new Points system also opens up the ability to buy awards for particularly interesting, informative, or funny user review or to any other sort of user-made content on Steam like mods in the Steam Workshop, guides, screenshots, or videos.
It’s worth noting as well that points can’t just be purchased outright; according to Valve, Steam users will receive 100 points for each $1 spent in Steam on games, DLC, hardware, soundtracks, applications, and in-game items, and users on the receiving end of an award also walk away with some additional points for their trouble.
Link - gamasutra
World of Warcraft Classic will relive the best event in WoW history on July 28
On July 28, World of Warcraft Classic players will relive the Gates of Ahn'Qiraj world event, which will see thousands race to be the first to open the titular gates and unleash a horde of angry monsters on Azeroth.
On that day in July, World of Warcraft Classic will enter phase five of its release schedule. The update will add the Scepter of the Shifting Sands questline and start the Ahn'Qiraj war effort—two key components in a world-spanning event that will require hardcore guilds and entire server communities to work together.
The Ahn'Qiraj war effort tasks players with donating crafting materials to prepare for the eventual war with the Qiraji, a race of evil insectoids that are locked away in the zone of Silithus. Amassing this stockpile is basically a race between server communities to see who can complete the world event first.
The second component of the event is strictly for Classic's most hardcore players. Raiding guilds will embark on a long and winding quest to build the Scepter of the Shifting Sands, an incredibly rare item that only a few players per server will be able to wield. Interestingly enough, Destiny 2 director Luke Smith was one of those lucky players back when the Gates of Ahn'Qiraj event first took place in 2006.
Once both of those quests are completed, the wielder of the Scepter can then ring a gong which will open the Gates of Ahn'Qiraj, triggering a 10-hour war that the entire server can participate in while hardcore raiders will slip through the battle to test their mettle in the two new raids.
It's one of World of Warcraft's most ambitious events ever, and I'm extremely excited to see Classic relive the moment. The first time the Gates of Ahn'Qiraj were opened, resulting chaos was almost too much for the servers to bear, leading to all sorts of nasty connection issues and lag. But it was a conflict of unprecedented scale in online gaming, and it'll be fascinating to relive the moment all over again.
The Gates of Ahn'Qiraj questlines will become available on July 28
Link - pcgamer
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Thank you for reading and have a nice week!
- The Fever Weekly Team