Fever Press: Fever Weekly Newsletter #414 (1 Viewer)


Clan General
Aug 5, 2016
Clan Rank
Lt. General
Lt. General

Issue 414

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Fever Events
Fever Jobs
Inside Fever
Fever FNG
Behind the scenes
Tech News
Game News
Gaming Beats

Today i feel sleepy
- SunKenRock

Much of the last week was mostly focused on the two days of Blizzcon on Friday and Saturday. Mostly sequals to there well know games

Game Nights:

Events Schedule


Please check the forum calendar and #events channel on Discord for up-to-date event times. Also see the suggestions thread for any requests and/or offers to host an event

If you would like to help ensure your game's game nights, events, etc. are listed and want to have the ability to post them on the calendar, or your game nights do not appear on this calendar over the next few days, please contact Aug and he will get them squared away.

To convert the times to your timezone, use the following tool: Time Zone Converter. Please check the Discord Events channel for reminders about events. Also with some game nights being made up for that day due to the people who are on.

Clan Jobs: In and out of gaming

Fever Clan Job Roster Master List

This link will take you to everything Fever and provides a table of contents to direct you to what you may seek. If you do not see anything for a game that you are looking for (or might be interested in starting a group in) contact:

Head - @Thundernut,
Deputies - @Gizmo256

Division Commanders - @Axle , @Daddyoisme , @Sidonis

Important Openings In Job Positions

In an effort to help support immediate needs by the different departments and companies, the following list has been generated. It will be updated on a monthly basis. Please reach out to the contact personnel for more information about the roles.

Clan Jobs Forum!

This is a forum dedicated to job adverts where companies and departments can post their available jobs, specify what it would entail, and if it is open to officers and/or enlisted. You are not required to use this forum, but it's here as a means to help you get personnel into your section. When that position is filled, please make a final post that the position was filled and then close your thread (or request to get it closed if you do not have permissions) to further responses.

Diablo 3 - Anyone play one Console ?

Diablo 3 - Season ends in a week

Destiny 2 - Patch Notes

WoW ClassicFever Legion Guild Runs

Final Fantasy 14 - New Patch New House

ChainSaw9099 / Huftgold / sydeswype

Last week's winner was Ben Jay please congratulate him!

This week's nominees are:




Please vote for them here -> PoW-11-04-2019

Ambitious LED Cube Provides Endless Video Game Scrolling; Plays Castlevania

LED cubes are the entire rage presently, and rightly so given the quantity of labor that is going into them and the attention-grabbing issues other people in finding to do with them. Not content material to make but some other position-sensitive show or an summary design, even though, [Greig Stewart] opted for one thing slightly extra bold: an LED dice with a playable recreation of Castlevania.

As bold initiatives regularly do, this one required leveraging the former artwork, a few of which we’ve got featured earlier than. [Greig] pulled inspiration and data from dice developers like [polyfloyd], [Greg Davill], and [kbob] to place the six 64-LED matrix panels to paintings. Getting the structural components discovered used to be an early stumbling block, however [Greig] pulled it off with Three-D-printed brackets and a hinge that is a murals in itself; the entire thing looks as if one thing the Borg would have constructed. The Raspberry Pi inside of made a Gameboy emulator conceivable, and his first stab at it used to be to have six other video games working directly, one on each and every panel. He settled on simply one recreation, the vintage side-scroller Castlevania, performed on simply four of the panels. Some wizardry used to be required to de-scroll the sport in order that the nature walks across the dice somewhat than having the background scroll; you’ll take a look at the leads to the clip under.

Currently, the dice sits on a lazy susan with a small motor controlling the swiveling based on a foot keep watch over. [Greig] desires to place the motor beneath keep watch over of the sport in order that bodily scrolling is synced with gameplay; we heartily endorse that plan and sit up for the consequences.


VLiooon wins at Hearthstone Major Championship Blizzcon 2019

History was made at BlizzCon 2019 as Xiaomeng “VKLiooon” Li became the first woman to win both a BlizzCon Championship and a Hearthstone Major. VKLiooon won the event after qualifying through open tournaments to make it into the BlizzCon bracket. And not only did she qualify, but she challenged and beat the best players in the world to become the Hearthstone Global Champion.

After winning the Gold Open Tianjin Master Group season 1 playoffs, the 23-year-old earned a chance to travel to BlizzCon to compete in the Global Championship. She was required to compete in a qualifier to make it in because the Chinese Hearthstone Circuit does not function on the same Grandmaster system that most other regions do.

“Being qualified for the Hearthstone Global Finals is by far the highest finish I’ve achieved in my Hearthstone career,” VKLiooon said to Blizzard. “This is my first time to be able to get global attention as a representative of China. This is the best way to strike back at those people who doubted me only because I am a girl. It proves that girls can be strong pro players, just as guys do.”


BlizzCon 2019 news – our roundup of all the announcements

BlizzCon 2019 is into full swing, and there’s already been a heap of big announcements unveiled during this year’s opening ceremony. To help you keep up with it all, we’ve put together a roundup of some of the big stories to emerge from the show – check out the BlizzCon 2019 news so far.

Blizzard actually opened the show on a bit of a somber note, as company chief J. Allen Brack issued an apology for the recent suspension of Blitzchung over the Hearthstone player’s comments on Hong Kong. “I’m sorry, and I accept accountability,” Brack says, though he stopped short of detailing any new actions or changes at Blizzard as result.

Beyond that, BlizzCon brought us all the news that recent rumours had suggested. Diablo IV is on the way, Overwatch 2 was confirmed, a new WoW expansion called Shadowlands is out next year, and Hearthstone: Descent of Dragons is out next month. More details on all the new stuff is rolling in throughout the panels at the rest of the show.


The wait is finally over – Diablo IV has been officially announced. Okay, the wait isn’t actually over. The Diablo IV launch date still isn’t coming anytime soon, but we did get plenty of gameplay details, including info on the classes (including the return of the Druid), the new open-world setting and mounts, and the extensive plans for customization.

We also now know that there will be Diablo 4 expansions, the game will feature no loading screens between dungeons, and that its open world will be filled with other players.


Surprise! Overwatch 2 has been announced, too. The new game will introduce a big focus on a PvE story mode and cinematics, but it’ll introduce a new core PvP mode called Push and new heroes, too. Those heroes include Sojourn, a Canadian sporting a mean-looking arm cannon, who we finally got to see in action in the new gameplay cinematic.

New content is going to come back into Overwatch 1, and all your old cosmetics are going to come forward, too. Still, Jeff Kaplan has “no idea” when the Overwatch 2 release date is coming


After the events of Battle for Azeroth, World of Warcraft: Shadowlands features even more nefarious antics from Sylvanas, who’s now overthrowing the Lich King. We’ve got a preview of all the new Shadowlands zones, as well, along with details on the new level squish that’ll be taking you back down to the 50-60 range. You’ll also be able to join a character-changing WoW covenant at level 60.

World of Warcraft is getting a new starting area to go with the new levelling system, and the new Torghast dungeon will change every time you run it.


As expected, we got details on the new card expansion, called Hearthstone: Descent of Dragons, which launches December 10 with a powerful new keyword called Invoke. What we didn’t expect was Hearthstone: Battlegrounds, an autobattler that builds on the card game’s fundamentals.


Epic Game Store redesign live, wishlists and critic reviews on the way

Epic Games is currently working on core features that should have been available from the start in the Epic Games Store, including a wishlist and review scores for the games.

Over on the Epic Games Store news page, they informed gamers that the store page now has a new layout, and that there’s now a new checkout layer, but still no shopping cart.

Further down the page they talk about some of the features for the Epic Games Store in the pipeline and this includes the ability to create wishlists – because they really launched a store where you couldn’t even wishlist the games you wanted to purchase – as well as review scores pulled from OpenCritic.

As mentioned on the news page…

“We’re working to bring wishlisting to the store. You’ll be able to wishlist any offer on the store and you’ll be notified of sales or promotions for that offer.”

Unfortunately, the inclusion of review scores still doesn’t include user reviews for the games. So while you’ll be able to see what some of the corrupt games journalists and reviewers think about the games available on the Epic Games Store, you won’t be able to see directly from within the store itself what real gamers think about the game.

The inclusion of professional reviewers instead of user reviews comes from the publishers’ end, where they complained about the user reviews on Steam and complained to Valve about review bombs, which usually take place when a developer or publisher engages in corruption or uncouth antics. Big publishers managed to get their way with the Epic Games Store, which doesn’t include user reviews. So there’s no way for people to voice their displeasure when a game or the developer does something anti-consumer.

In any case, the roadmap for the Epic Games Store to include features that are standard-fare on Steam has been lethargically slow. The store is still far from being user-convenient or pro-consumer.


Nioh 2 Hits PS4 March 2020, Open Beta Started November 1

Hello everyone I’m Fumihiko Yasuda, the producer for Nioh 2. I’d like to share some incredibly exciting news with you all! First and foremost, I’m happy to finally announce our launch date of March 13, 2020.

I know many of you have been waiting and we thank you for your patience while we worked to set an official date. One of the primary reasons for not rushing to set a launch date was to ensure that we can achieve a “genuine evolution” from Nioh, which to us meant that we needed to bring in fresh new elements while retaining the things that we felt were right from the first game. Although there weren’t enough significant changes in the Alpha, we now feel that we have come much closer to reaching our goals.

Open Beta Details

With that being said, we would also like to give you guys a sneak peek at the game by releasing an open beta demo for you to try out. This open beta will be available from November 1-10 and is downloadable from PlayStation Store. All players will be able to experience new elements such as our extensive character customization feature, our newest weapon- the Switchglaive, and so much more.

As you begin the beta, you will enter into a place called the Interim. Unlike the dojo tutorial from the previous game, the Interim is a safe zone where you will be able to choose your weapons, test out the basic moves and transition to a real stage when you are ready.

This place was designed and based on the Tibetan Buddhist concept of intermediate, transitional state between life and death. I’m actually very fond of the environment we created which is modeled after the Sanzu river surrounded in tranquility (similar to the river Styx from Greek mythology).

As you move on from the Interim, you will start your journey in a stage called Sunomata. This stage is based on the Sunomata castle which by some accounts was constructed in just one night by Hideyoshi. The experience will be an interpretation of historical actualities combined with a healthy injection of Yokai adventure!

In addition, this new stage will treat you to an impressive environment covered in autumn maple leaves. In a similar fashion to the cherry blossoms stage (The Village of Cursed Blossoms), we had the great fortune of highlighting another stunning time of year within Japan’s four distinct seasons.

I hope that you will enjoy this stage and the open beta in November. If you are skilled and fortunate enough to conquer the beta, you will earn The Mark of the Demon Slayer – a reward entitling you to unlock the Kamaitachi Helmet from the in-game Shrine to use in the full game when it arrives next year. Although the trial time is limited, we sincerely hope that you can play the beta and provide your invaluable feedback to us by responding to the survey.


Following the Breakpoint blunder, Ubisoft reportedly changing game approval process to find more unique games
Ubisoft is seemingly looking to move away from homogenising its games.

Following the disappointing launch of Ghost Recon: Breakpoint, Ubisoft admitted that a large sector of players rejected some of the game’s new systems, likely in reference to the game’s turn into a loot shooter RPG.

The response surprised Ubisoft, who ended up delaying three games initially intended to launch this fiscal year. Now, according to new information, the French publisher is seemingly making changes internally to prevent another Breakpoint.

“Conversations I’ve had with people is that Ubisoft is changing their mentality big time,” Kotaku’s Jason Schreier revealed on the latest episode of the Splitscreen podcast.

“Now it’s all about… you have to pitch your game as being super unique, having a unique aspect to it.”

Later in the same episode, Schreier explained the possible reasons behind the decision to delay Watch Dogs Legion, and Gods and Monsters.

“Gods and Monsters is one of those games that I heard people were really worried about its schedule, because that’s the same team – or a chunk of the team – that made Assassin’s Creed Odyssey, which came out in fall of 2018,” he said.

“I think the main reason for [Watch Dogs Legion’s delay] is just that their main hook is so ambitious. Their main system, that you can control any character in the game is so wild and ambitious that I imagine it’s causing all sorts of technical problems and challenges.”

Watch Dogs Legion, Gods and Monsters, and Rainbow Six Quarantine are all due out next year, or early 2021 at the latest.


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Thank you for reading and have a nice week!
The Fever Weekly Team

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