Fever Press: - Fever Weekly Issue #383 | FeverClan - Gaming Community

Fever Press: Fever Weekly Issue #383 (1 Viewer)


Clan General
Aug 5, 2016
Clan Rank
Lt. General
Lt. General

Issue 383

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Fever Events
Fever Jobs
Inside Fever
Fever FNG
New Releases
Tech News
Game News
Gaming Beats

I have replaced kitty with a Dog , cause dogs rule .

- SunKenRock

Apex now has a Company Commander and will be looking to fill in various roles within the new department. If you are looking to join in helping or just wanting to pick up the game please contact @BoondockEOD

Game Nights:

Events Schedule


Please check the forum calendar and #events channel on Discord for up-to-date event times. Also see the suggestions thread for any requests and/or offers to host an event

If you would like to help ensure your game's game nights, events, etc. are listed and want to have the ability to post them on the calendar, or your game nights do not appear on this calendar over the next few days, please contact Medic739. He will get them squared away.

To convert the times to your timezone, use the following tool: Time Zone Converter. Please check the Discord Events channel for reminders about events. Also with some game nights being made up for that day due to the people who are on.

Clan Jobs: In and out of gaming

Fever Clan Job Roster Master List

This link will take you to everything Fever and provides a table of contents to direct you to what you may seek. If you do not see anything for a game that you are looking for (or might be interested in starting a group in) contact:

Head - @Thundernut,
Deputies - @Gizmo256, @Axle (Recruitment)

Important Openings In Job Positions

In an effort to help support immediate needs by the different departments and companies, the following list has been generated. It will be updated on a monthly basis. Please reach out to the contact personnel for more information about the roles.

Clan Jobs Forum!

This is a forum dedicated to job adverts where companies and departments can post their available jobs, specify what it would entail, and if it is open to officers and/or enlisted. You are not required to use this forum, but it's here as a means to help you get personnel into your section. When that position is filled, please make a final post that the position was filled and then close your thread (or request to get it closed if you do not have permissions) to further responses.

World of Warcraft: Alliance M+ Game Night

Division 2: Clanning up at end game

Diablo 3: Urgent & Important

Open Discussion: google stadia

World of Warships: Space Battles

Scooby8809 / hideoshi / Keyl0ger / Bluziee / Yashino

LifeOnDeck / Tender / Madly75 /

Dance of Death: Du Lac & Fey [PC] – April 5

Super Dragon Ball Heroes World Mission [PC, Switch] – April 5

Hearthstone: Rise of Shadows [PC] – April 9

Shovel Knight: Treasure Trove [PS4, Switch,Physical] – April 9

Weedcraft Inc [PC] – April 11

Katana ZERO [PC, Switch] – April 18

Mortal Kombat 11 [PC, PS4, XBO, Switch] – April 23

Days Gone [PS4] – April 26

Dauntless [PS4, XBO, Switch] – April TBC

Super Meat Boy Forever [PC, PS4, XBO, Switch] – April TBC

Valve just surprise revealed its own VR headset

Unexpectedly on a Friday night, Valve has surprise launched a teaser site featuring a brand-new virtual reality headset, called the Valve Index, that appears to be a device of its own making and not one in partnership with its longtime VR partner HTC. The teaser site spotted by Ars Technica offers no information other than that the Index’s supposed release date is May 2019.

That said, there’s actually an awful lot we can see in that image, and a lot we can piece together from previous Valve leaks. We can see the Valve Index has as many as four (edit: but likely just two) prominent wide-angle cameras, strongly suggesting that, like the Oculus Quest and other second-gen VR headsets, it will have inside-out tracking to allow players to move around a room without worrying about placing base stations or external tracking cameras.

A lit-up version of the teaser site reveals what appear to be sensors.
It’s got an adjustment slider, presumably for IPD (interpupillary distance) so it can accommodate people whose eyes are set closer together or further apart than average. It’s a fairly common feature, but something the new Oculus Rift S notably lacks. (Oculus says you can set your IPD in the software settings of the Rift S.) Beyond those details, we’re still left in the dark about specs, peripherals, or whether this is going to be a standalone headset, like the Quest, or one designed to be tethered to a higher-end PC, like the Rift S and HTC Vive and Vive Pro.

As for as prior reports go, UploadVR reported last November that Valve was indeed working on its own headset with a wider, 135-degree field of view, and we also know that Valve has been working on its own set of so-called “knuckles” motion controllers that it’s been testing with developers for quite some time. But Valve layoffs earlier this month complicated speculation about a new VR device, as the company reportedly slashed its VR hardware division, according to a Reddit leaker who a year earlier posted photos of a prototype headset that could very well have been an in-progress Index.

Regardless, it’s clear now the headset does exist. We’ll hopefully get some additional information ahead of the May 2019 target, which may just be a reveal event window and not at all related to the launch. Valve will be entering a crowded marketplace, with Oculus planning to launch both its standalone Quest and Rift S headsets this spring and HTC having just launched its enterprise product, the Focus Plus, and gearing up to launch its new Vive Cosmos headset some time this year or next.

When we asked Valve if it could offer any additional hints — or clarify if this was simply an early April Fools' joke — Valve's Doug Lombardi only replied "Not April."

May, then.

Link: theverge

Aiming For Piece Of $1 Billion Market, Telemundo Starts eSports Channel

Competitive video gaming is a huge and booming business. With more than 453 million fans worldwide, the global eSports market is expected to generate revenues of $1.1 billion in 2019 and reach $1.8 billion by 2022 through sponsorships, media rights, advertising, merchandising and game publisher fees.

While more than half of eSports enthusiasts are in Asia, the United States has a healthy audience of its own. Games and eSports analytics company Newzoo estimates the current U.S. eSports audience - about 52 million - will grow by almost five million this year, and about 11% of those eSports enthusiasts are Latino.

Looking to tap into a growing lucrative market, Telemundo Deportes launched the first-ever U.S. Spanish-language eSports channel.

“With the immense growth of eSports both globally and within the United States, there was a natural need for prime Spanish-language eSports content,” states Eli Velazquez, EVP of sports content, NBCUniversal Telemundo Enterprises.”The crux of our mission is to tell stories and present events that tap in to the passion points of sports fans and principle among them is the excitement of competition. It doesn’t matter if it is on a pitch or on a screen, eSports competition has become a serious proposition for us to grow our brand.”

Telemundo plans to offer more than 2,000 streaming hours of content a year featuring exclusive streamers, short-form content and competitions, available via livestream on Twitch and YouTube. It recruited established streamers Sofia Ornelas of Mexico and Juan “El Patán” Sotullo from Argentina to host the Telemundo eSports channel.

The Telemundo Deportes eSports channel had a soft launch in mid-January, announcing its existence in March when it picked up rights to the EA Sports™ FIFA19 Global Series. That’s the first competition to stream on its eSports channel, starting with the EA FUT Champions Cup April 5-7 and continuing until the Grand Final taking place in the summer.

Telemundo Deportes has streamed eSports in the past, including the FIFA eWorld cup final and FACEIT’s Universal Open Rocket League tournament. The company wasn’t able to provide audience numbers for past events.

Telemundo isn’t the only Spanish-language media company interested in this fast-growing international phenomenon. Mexico’s TV Azteca is diving into eSports as well - and with good reason.

According to Newzoo, the total eSports audience in Latin America will reach 45.5 million and the number of eSports enthusiasts will hit 19.2 million in 2019. That number is expected to rise up to 32.7 million in 2022, overtaking the number of U.S. eSports Enthusiasts that year with occasional viewers surpassing 38 million.

When it comes to Mexico, the eSports audience this year will grow to 11.2 million; 4.5 million will be eSports enthusiasts.

Seeing a growth opportunity, TV Azteca, a Grupo Salinas company, signed a five-year strategic alliance deal with the World Poker Tour (WPT) to bring its poker content library to a growing Latin America audience. It also struck a deal with WPT’s sister company Allied Esports to develop and launch an eSports strategy that includes live eSports experiences, eSports related content, and an online platform in Mexico and throughout Latin America.

As part of the arrangement, WPT will introduce its premier poker events throughout Mexico and license its internationally recognized brand to TV Azteca to develop social poker and gaming products customized exclusively for the Latin America marketplace. As the WPT’s global presence grows, Grupo Salinas will feature WPT-branded merchandise throughout its stores, placed all over Mexico and throughout Latin America.

“We are fully committed to using our vast network to completely change the social gaming market in Mexico and to ensure that these games are available to all people in ways that are catered to them. By pairing with the WPT in this long-term relationship, we are taking a major step into social gaming,” says TV Azteca CEO Benjamin Salinas.

TV Azteca will introduce the first Spanish-language WPT-branded social poker game. It has also pledged to localize all WPT programs with well-known world-class commentators who will be announced at a later date. Beyond plans for multi-channel television distribution, the WPT will partner with TV Azteca to put on world-class poker tournaments as part of the newly developed WPT LATAM Tour. The first event is expected to take place within the first 11 months.

Link: forbes

Enter The Gungeon Will Receive One Last Free Update Next Week
Enter the Gungeon will shortly be celebrating its third anniversary and developer Dodge Roll has decided to give the fans one final free update as a thank you for their support.

The final update for Enter the Gungeon will be called A Farewell to Arms and it will include two new characters, a new regular enemy, new weapons, new items, and a new secret floor with a special boss monster.

A Farewell to Arms will also include Rainbow Mode, where the player starts off with a free Rainbow Chest that contains a rare item, but they will not be able to pick up any other items or weapons for the remainder of the run, outside of pickups and Master Rounds. The Rainbow Mode can be accessed through a new NPC called Bowler.

The A Farewell to Arms update will also bring a slew of new improvements, which will make it easier to find rare NPCs and will change the balance and functionality of many of the items in the game. The developers will also continue to release bug fixes for Enter the Gungeon after A Farewell to Arms has been made available, even though it will be the last official expansion released for the game.

A Farewell to Arms will be the third and final expansion for Enter the Gungeon, following Supply Drop and Advanced Gungeons & Dragons. There was originally going to be a much larger final update that would have been released as paid DLC, but the developers stated that they were burnt out from working on the game and were going to release a smaller free update to cap off the game, which has turned into A Farewell to Arms.

The final expansion for Enter the Gungeon will be available on several different platforms upon release, which means that the Nintendo Switch, PC, PlayStation 4, and Xbox One versions of the game will receive A Farewell to Arms at the same time.

The A Farewell to Arms update for Enter the Gungeon will be released for free on April 5, 2019.


Heroes Of The Storm Goes Cyberpunk

For a limited time, Heroes of the Storm players can take part in a special cyber-themed event that takes place in the Caldeum Acropolis in 2103. In this Arcopolis, cyberpunk heroes battle each other and the Jigoku Cybernetics Corporation.

During the event, players will have a chance to get their hands on special cyberpunk skins for several of the game’s heroes, including Chromie, Oni Butcher Kharzim, and Lucio. There’s also a special Cyberpunk Warboar amount available — as well as neon sprays and new portraits.

The event will also include special loot chests that will contain not only the items above but also items from Lunar New Year Spring events that took place in previous years.

To earn these goodies, players are going to have to do some work, and that means new quests. There are four quests total, one for each of the event’s factions. They drop a variety of items. So players will want to complete all of them.

Link: mmobomb

The Games At PAX East 2019: Borderlands 3, Cyber Shadow, And More

For a long time, PAX has been a popular destination for fans and developers alike to share their passion for gaming. It's also an excellent place to get your finger on the pulse of what's new and exciting. With PAX East 2019 here, taking place in Boston from March 28-31, GameSpot will be on location exploring the show floor to check out the latest games and share our thoughts for those who can't make it to the show this year.
To give you an idea of what to expect from PAX East 2019, we've put together a rundown of games that will make an appearance at the show. One of the headliners for the show is the reveal of Borderlands 3. At its own panel, developer Gearbox Software released a lengthy gameplay trailer for Borderlands 3 and also announced a Game of the Year version of the first Borderlands.

But alongside that, there are new titles from Yacht Club Games and Devolver Digital. We're also seeing more gameplay from Streets of Rage 4 and the newest DLC for the roguelike Dead Cells. Over the course of the show, we'll be updating this gallery to include our thoughts on what we've played, and when you expect can play them. So with that, here are several games for PC, PS4, Xbox One, and Switch that will be at PAX East 2019.
If you want to see more of GameSpot's coverage of PAX East 2019, including updates, videos, and the latest news, be sure to visit our hub page rounding up the best of the show.

Alt-Frequencies | PC, Mobile | Accidental Queens | Release: TBD

Accidental Queens has built up a reputation for crafting unique, narrative-driven mobile games. The studio's previous efforts, A Normal Lost Phone and Another Lost Phone: Laura's Story, both had players gradually piecing their narratives together by sifting through messages and apps left on someone else's phone, thus utilizing the platform they're played on in clever ways while simultaneously examining our relationship with technology. Its upcoming game, Alt-Frequencies, likewise uses mobile interfaces to great effect, telling a compelling story around hidden frequencies.

Unlike Accidental Queens' previous titles, Alt-Frequencies is audio-based. The story, which unfolds through various radio stations, revolves around a time loop. In just a few days, the government is holding a vote over whether or not to implement the time loop, and as you surf through the stations you'll hear different radio hosts--from typical DJs to news reporters and conspiracy theorists--discussing the upcoming vote (among other topics). However, as you channel surf, you also intercept a hidden message, which reveals the vote is a cover and the time loop has already been implemented. Before the message fades out, it implores you to ask questions and discover the truth.

Your task then becomes to listen to the different radio stations, record clues and clips of interest, and send them to other stations, altering the time loop and progressing the story. You'll swipe left or right on the screen to change channels, swipe down to record a clip, and then swipe upward to broadcast that clip to another station. The entire experience becomes a sort of puzzle, as you need to listen carefully to the broadcasts and suss out which clips will affect the story. It's a compelling premise and another thought-provoking entry in Accidental Queens' portfolio.

Barotrauma | PC | Undertow Games & Fakefish | Release: Spring 2019 (Early Access)

In Barotrauma, you'll have to use whatever resources and skills your crew has in order to survive. As a 2D survival-sim set in the incredibly hostile environment of Jupiter's moon Europa, you'll manage the resources of your crew trying to stay alive in the crumbling habitats below the surface. With your supplies dwindling, and more threats to your crew revealing themselves, you'll have to make some tough decisions for the sake of your group, some of which include choosing to utilize lost alien relics that may increase your chances of survival.

Bloodroots | PC, PS4, Xbox One, Switch | Paper Cult | Release: TBD 2019

Bloodroots is set in a chaotic world where might is right, and you'll take on the role of Mr. Wolf, a lone warrior seeking revenge against those who betrayed him. Essentially Hotline Miami by way of a Jackie Chan action-film, you'll be able to use every object you can get your hands on as a weapon, including barrels, lumber, and other inanimate objects. Coming from developer Paper Cult, Bloodroots keeps its action moving and at a fast pace, allowing you to chain a series of brutal, over-the-top kills together in quick succession.
Our hands-on time at PAX showed a game that mixed its playful ultra-violence with a surprising amount of humor. Almost everything is a weapon, including food items like carrots, cabbage, and an entire roast turkey. That particular humiliating demise comes from running about the battlefield until the enemy hits something painful, or just suffocating inside a poultry helmet. Ouch.

Bloodstained: Ritual of the Night | PC, PS4, Xbox One, Switch | ArtPlay | Release: TBD 2019

Coming from Koji Igarashi, one of the key developers behind Konami's Castlevania series, Bloodstained is often seen as a return to form for the classic Metroidvania sub-genre. Taking direct inspiration from Castlevania: Symphony of the Night, the game that ushered in a big change for the series, Bloodstained places a great focus on exploring its large interconnected world while gradually collecting new weapons and abilities for your character. Funded on Kickstarter and now being published by 505 Games, the Metroidvania-style action-RPG is heading towards its release later this year.

Borderlands 3 | Platform: TBD | Gearbox Software | Release: TBD

After numerous teases online, Gearbox Software revealed the next entry in their "looter-shooter" action-RPG series at PAX East 2019. Just like in the previous games, Borderlands 3 will have you take on the role of a vault hunter who battles countless bandits, monsters, and ruthless warlords--all the while collecting tons of new guns. In the trailer, we saw brief glimpses of the new cast of playable characters, one of whom can conjure up multiple arms made of pure energy. The next game will also see the return of many familiar faces throughout the series' ten-year history, including Brick, Lilith, and Claptrap.
For more on Borderlands 3, including the debut trailer and along with our thoughts on what was revealed, be sure to check out our continuing coverage.

BoxBoy + BoxGirl | Switch | Nintendo | Release: April 26, 2019

Nintendo's adorable, square hero Qbby seemingly bid farewell to the world with his 3DS curtain call, 2017's Bye-Bye BoxBoy, but the blocky protagonist is making a comeback next month in his first outing for Nintendo Switch: BoxBoy + BoxGirl. The game arrives on the Switch Eshop on April 26, and this time around, Qbby shares the spotlight with Qucy, who a second player can control in a new cooperative mode that boasts its own unique assortment of levels designed around teamwork.

Developer HAL Laboratory has made a few other changes in BoxBoy + BoxGirl as well, but the game is otherwise a classic BoxBoy adventure, retaining the same gameplay and charmingly minimalistic look the series is known for (albeit now with an HD sheen). As before, your objective is to navigate through a myriad of bite-sized puzzle-platforming levels, using Qbby and Qucy's ability to create rows of boxes to reach high ledges, press buttons, and clear other environmental obstacles. Complicating things, each level restricts how many boxes you're able to conjure up at a time, forcing you to think carefully about how you shape your rows.

BoxBoy + BoxGirl boasts 270 new stages, each of which features collectible crowns and other secondary objectives to encourage repeated plays. And once you clear the game, you'll open up the option to play as the rectangular Qudy, who has his own assortment of levels designed around his unique shape. If you've enjoyed previous BoxBoy games, BoxBoy + BoxGirl looks like another great installment in what is fast becoming one of Nintendo's best new IPs.

Cyber Shadow | PC, PS4, Xbox One, Nintendo Switch | Yacht Club Games | Release: TBD

Yacht Club’s first foray into publishing comes from one-man developer Aarne "MekaSkull" Hunziker with Cyber Shadow. The dark and gritty action game is set against a post-apocalyptic future, starring a cybernetic ninja with a mysterious past. While Hunziker has spent years developing the game by hand, Yacht Club is assisting with marketing and business dealings, as well as providing feedback on level design.

At PAX East, Hunziker described the title as the darker side of 8-bit games. If Shovel Knight was an homage to the happy-go-lucky but hard-as-nails games we remember from the NES era, Cyber Shadow is a hat tip to the grimmer side. Ninja Gaiden is the clearest influence, but it has definite shades of Contra and Batman as well. Pixel-perfect precision with a challenge that always feels fair is the key to recalling those heady days sitting on the carpet in front of a CRT TV, and on that front it appears to deliver. Cyber Shadow is coming to Nintendo Switch, PC, PS4, and Xbox One.

Dangerous Driving | PC, PS4, Xbox One | Three Fields Entertainment | Release: April 9, 2019

It's been a very long time since the last Burnout game from developer Criterion Software, who've long since moved on to the Need For Speed series and other projects at EA. However, former Criterion developer Alex Ward and his new studio, Three Fields Entertainment, have made their own spiritual successor to the action-racer with Dangerous Driving. Focusing on the classic fast-paced action and brutal wrecks shown off in slow-motion, the new racing game places a lot of emphasis on putting the pedal to the metal and coming away unscathed.

Dauntless | PC, PS4, Xbox One, Switch | Phoenix Labs | Release: April 2019

Though Dauntless has been in beta since 2018, it's now ready for its full launch this Summer --with the PC version coming exclusively to the Epic Store. Essentially a free-to-play take on the familiar Monster Hunter set-up, you'll be able to craft and utilize a set of powerful weapons to take out larger-than-life creatures that roam the wilderness.

Dead Cells: Rise of the Giant | PC, PS4, Xbox One, Switch | MotionTwin | Release: March 28, 2019

The developers at MotionTwin have shown off a new expansion for Dead Cells that plans to add an even greater challenge to the already difficult action game. With the Rise of the Giant DLC, you'll take the undead warrior to a new dungeon where you'll find new monsters, uncover lost treasure, and ultimately face off against the strongest enemy in the entire game.

Destiny's Sword | PC | 2Dog Games | Release: 2020

Destiny’s Sword is blend of genres and influences. It’s a sci-fi multiplayer tactical game, pitting teams of players against tough AI-controlled opponents. Each of your characters has their own skills and abilities, and your custom deck of cards can be used to help your human allies manning the other squads in combat. But as unusual as that combination may be, it’s the emphasis on mental health that proves the most surprising.

Each of your soldiers has a matrix of emotional responses, represented by a color-coded chart. These emotional responses can present themselves in combat, but they’re much more prevalent outside of combat, when you’re debriefing your troops in the barracks and probing what’s on their minds. One might recall a harrowing story from a past mission, while another might recount some interpersonal drama with another soldier. Every story has several emotional touchpoints, and how you respond can impact both how they feel about their various traumas, and how much they trust you.
Developer 2Dogs Games is working with mental health organizations and veterans groups to assure it represents these elements with fairness and respect. While it’s still early in development--2Dogs is targeting a 2020 release--it’s an unexpectedly compassionate look at warfare and the people it impacts the most.

Falcon Age | PS4 | OuterLoop | Release: April 9, 2019

Falcon Age puts you in the role of a wandering hero who must use his pet falcon to find and procure items for their journey. Over the course of their adventure, the pair will learn more about the land and their culture, all the while fighting off robotic invaders looking to colonize their home. Playable in or out of VR and with standard controls and motion-controls--allowing you to further interact with your bird--Falcon Age features an interesting approach to the first-person adventure that will get you to bond with your feathered ally.

Heave Ho | PC, Switch | Le Cartel | Release: Mid-2019

The developers behind ultra-violent brawler Mother Russia Bleeds have gone down a decidedly different path with their next project with Devolver Digital. Heave Ho is a physics-based platformer where you control a disembodied head and well as the individual motion and grips of the two arms attached to it. The goal is to grapple and climb your way through a variety of stages without falling to your death.
It might look and sound straightforward, but where Heave Ho really shines is in its 4-player local multiplayer mode, best accompanied (at least in our experience) with a few beers. Communication and cooperation, no matter how poor, are key to making Heave Ho the raucous, entertaining experience it can be. You'll be trying to coordinate who's grabbing what, where we're swinging to, how we're going to transport the coin to the goal, and OH GOD WHY DID YOU LET GO?!!
A release on Nintendo Switch is the smart, obvious move for a party game like this one. We'll see how it holds up when it releases in the middle of 2019.

Indivisible | PC, PS4, Xbox One, Switch | Lab Zero | Release: TBD 2019

Developed by Lab Zero, the creators of the fan-favorite fighting game Skullgirls, Indivisible is the team's first crack at making an action-RPG. Paying homage to cult JRPG games like Valkyrie Profile, Indivisible focuses heavily on controlling your party of characters simultaneously, letting you pull off some exciting combos with well-timed spells and attacks.

Iratus: Lord of the Dead | PC | Unfrozen | Release: TBD 2019

Taking on the role of a resurrected necromancer, you'll command a squad of demons and undead creatures as you make your way across the frozen Norse landscape. In a similar vein to Darkest Dungeon, you'll manage and improve your squad of minions in the face of increasingly more challenges threats. However, the twist in Iratus: Lord of the Dead is that your army is made up of fallen warriors resurrected from previous battles. By pooling together resources and the spools of war, you'll be able to conjure up increasingly powerful demons to further plans to take control of the land.

Katana Zero | PC, Switch | Askiisoft | Release: April 18, 2019

In Askiisoft and Devolver Digital's Katana Zero, you'll play as a wandering katana-wielding mercenary who possesses the ability to control time, allowing him to cut through hordes of enemies with ease. Katana Zero blends the action and pacing from a retro-action game with the time-bending antics from Prince of Persia: The Sands of Time. With the central character able to die in one hit, you'll have to rewind time to just prior to your death and do things slightly different to clear the stage.
For such an action-oriented game, it may surprise players that it has a complex winding narrative based on dialogue choices, or even the choice to interrupt NPCs as they speak. Check out our hands-on impressions for more details. Katana Zero is coming to PC and Switch on April 18.

Kunai | PC, Switch | TurtleBlaze | Release: TBD

Countless games over the years have put players in the role of a ninja, but Kunai from TurtleBlaze is a little different. Instead of casting you as a typical Japanese assassin, the game puts you in control of Tabby, a tablet infused with the soul of an ancient ninja. It's an odd premise, to be sure, but the game embraces it wholeheartedly, making for a charming, fast-paced Metroidvania adventure.

Kunai is set in a derelict, post-apocalyptic world where an army of evil robots has wiped out most of humanity. In true Metroid fashion, you must explore the expansive landscape, using the abilities you gradually acquire to navigate the environment and cut down enemies. The first one you'll find is your katana, but that's only scratching the surface of your arsenal; as you travel deeper into the world, you'll acquire other weapons like machine guns and add new ninja tricks to your repertoire, such as a dash that allows you to phase through thin walls.
Your most versatile tools, however, are the titular kunai. You'll pick up a pair of them early on in the adventure, but rather than using them to dispatch foes, these are more akin to grappling hooks. Throw the kunai at walls and you'll be able to swing across chasms and climb up 90-degree surfaces. You can also throw both simultaneously and slingshot yourself up vertical shafts. Kunai is still a long way out, but between its acrobatic action and charming visuals, it's shaping up to be a game to keep an eye on.

Layers of Fear 2 | PC | Bloober Team | Release: TBD 2019
As the sequel to the 2016 psychological-horror game, Layers of Fear 2 turns things up with a new story that aims to push the scares even further. Like in the original game, you'll play as a tortured artist who's sanity is gradually slipping, resulting in some horrifying apparitions appearing before his eyes. Layers of Fear 2 appears to channel that same unnerving tone, where reality slowly falls apart, giving way to some genuine moments of terror.

Liberated | PC, PS4, Xbox One, Switch | Atomic Wolf | Release: TBD 2019
With an art style reminiscent of some of the more mature graphic-novels of the '80s, Liberated is set within a bleak, dystopian society where all citizens are under constant watch. Taking place within the frames of comic-book panels, progression through the story flows similarly to reading a book, with the proceeding levels following into the next pages of the larger story. Over the course of the game, you'll use stealth to evade enemies and overcome some complex puzzles to in order to escape to the outside world.

The Messenger: Picnic Panic | PC, PS4, Switch | Sabotage | Release: TBD 2019
Following the success of the original game, the developers of The Messenger are gearing up the main character's next adventure--which will be made as a free update for all owners. Picnic Panic brings you to a new land where you'll need to defend the local villagers from monsters planning to take over both the 8-Bit and 16-bit realms. Releasing later this year as a free update, The Messenger: Picnic Panic will deliver a set of new worlds to explore, and will undoubtedly maintain the same fourth-wall breaking humor that made the original such a joy to play.
A brief stage at PAX East was very different than the main campaign of The Messenger, instead featuring an auto-scrolling surfing stage that documents his journey to the new area. This moment is reminiscent of the speeder bike from Battletoads, with a sharp challenge that tests your timing in a new way, and culminates in a very wet-and-wild boss fight. After that, we’re assured, the game goes back to its regular Ninja Gaiden-like action gameplay.

Mortal Kombat 11 | PC, Xbox One, PS4, Nintendo Switch | NetherRealm | Release: April 23, 2019

Mortal Kombat 11 is fast approaching. NetherRealm's latest entry in the fighting gore-fest uses alternate timelines to bring in multiple versions of characters from throughout the series' history. Naturally, it follows its predecessors' lead in being a technical fighter with a brutal sense of impact and weight, and the Fatalities and new Fatal Blows offer a bit of the old ultra-violence.
Our hands-on time at PAX East was our first opportunity to try MK11 on Nintendo Switch, and we were pleasantly surprised. Shiver Entertainment is handling the port, and while the visuals have been downgraded, it runs smoothly and the mechanics of the match feel responsive. It's a good indicator that NetherRealm, which is overseeing production, prioritized gameplay over graphics. You can read more in our hands-on impressions.

My Friend Pedro | PC, Switch | DeadToast Entertainment | Release: June 2019

Hotline Miami and Max Payne: Two iconic action games that have seen numerous imitators over the years, and even a few that have tried to fuse the two signature styles. My Friend Pedro is the latest to mix frenetic, bloody gun action and slow-motion cinematic bullet ballet, but the point of difference this time is that it's a 2D side-scroller that plays like a twin-stick shooter.
You probably have a good idea of what to expect--you'll be gunning down a lot of gangsters and performing a lot of flashy acrobatic moves while doing so. The demo we played introduced a number of different mechanics to concern yourself with in a very short space of time--slow-motion, dual-wielding aim separation, and a spinning bullet dodge move--on top of needing to keep track of your ammo while you're flipping all over the place avoiding a flurry of bullets.

It's tough to initially get a masterful handle on everything, but when it all clicks, the satisfaction of executing beautifully masterful action scenes is fantastic. The demo also featured a multi-planed vehicular combat section as your protagonist rides a motorcycle in hot pursuit, and the trailers they've released so far also show off absolutely ridiculous scenarios that appear later in the game. We're really looking forward to seeing how high My Friend Pedro can ramp things up with elaborate techniques, stages, and setpieces when it releases in June 2019.

Shovel Knight: King of Cards | PC, PS4, Xbox One, Switch | Yacht Club Games | Release: April 2019

Since its release in 2014, Shovel Knight developers Yacht Club Games have continually added new expansions for the renowned retro action game. In King of Cards, the final expansion for Shovel Knight, you'll play as King Knight as he explores four new worlds to prove that he has what it takes to become the ruler of the land.

Yacht Club proudly calls this its most ambitious expansion yet. While our hands-on time at PAX East only sampled one stage, it did show how King Knight is a marked change from his Order of No Quarter compatriots. While Plague Knight is tricky and Specter Knight is agile, King Knight is built like a walking tank. His movement is a forward dash, and the stage's puzzles and obstacles mostly involved throwing his weight around. Slamming into serpent-like creatures would coax them to move, making for platforming challenges reminiscent of Battletoads or Mega Man.

King Knight looks to close out the Shovel Knight saga with royal grace when it launches this spring. Along with Shovel Knight Showdown, it makes up the last remaining parts of the "Treasure Trove" set of free updates.

Shovel Knight: Showdown | PC, PS4, Xbox One, Switch | Yacht Club Games | Release: April 9, 2019

Along with King of Cards, Yacht Club Games is prepping another game set in the Shovel Knight universe--and this one centers around competitive brawler gameplay. In Showdown, you'll select one of the many Knight characters, including Shovel Knight, King Knight, and Plague Knight, and fight it out against the other brawlers to see who's the best one of them all. Similar to Super Smash Bros., you can compete in four-player fights with a variety of different stages, conditions, and items to use.

A hands-on at PAX East was raucous and wild, as each of the famed Knights (along with some new creations for Showdown) battled over Gems and fended each other off. It may not be perfectly balanced--newcomers seemed to dominate with Specter Knight regardless of experience--but it is a short and sweet bonus with tinges of new retro arcade games like Towerfall or Killer Queen.

Streets of Rage 4 | PC, PS4, Xbox One, Switch | GuardCrush Games & DotEmu | Release: TBD

The sudden revival of the Streets of Rage series last year was a welcome surprise. As one of Sega's most celebrated series from the Genesis era, its return has many long-time fans excited for what's to come. Developed by DotEmu and Guard Crush Games, the fourth entry introduces some interesting innovations for its core combat, which will reinvigorate returning characters Axel and Blaze. Though there's no release date set, we got to play an early build of the game last year, and even then it delivered the same sense of style and pacing that defined the original 16-bit classics.

Our hands-on time has shown a faithful update to the classic series. Combat feels weighty and hits carry a sense of impact, and it displays a fighting game influence in its variety of move sets and recovery options. The 2D art is recognizable from the team that brought us the gorgeous Wonder Boy: The Dragon’s Trap, but with an edgier, ‘90s pop-punk aesthetic. The studio suggested that the generous amount of content will surprise players. It’s a visual treat and a faithful homage in one, making it a fighting game revival worth looking forward to.

Tiny Metal: Full Metal Rumble | PC, Switch | Area 35 | Release: Spring 2019
As a stand-alone sequel to 2017's turn-based strategy game Tiny Metal, Full Metal Rumble increases the stakes by adding a game-changer for the warring factions--giant mechs. Intended as a spiritual successor to Nintendo's Advance Wars series, Tiny Metal puts you in control of a variety of different units to secure your place on the battlefield. Continuing on from the original game, you'll follow your squad of soldiers and pilots as they attempt to stay alive during the brutal conflict.

At PAX East, the sequel showed a series of smart improvements and the team acknowledged that the first one had a rough launch. While the first game was intended to have ongoing updates, Area 35 is aiming for a more feature-complete product at launch. Full Metal Rumble adds fuel resources, as well as quality-of-life improvements and a new campaign to sate those itching for another Advance Wars.

Warsaw | PC | Pixelated Milk | Release: TBD 2019
Set during the Nazi occupation of Warsaw, Poland in 1944, you'll play a squad of soldiers and survivors trying to stay alive in the war-torn city. Warsaw puts great emphasis on managing your crew of heroes as they struggle to fight back against the invaders. With your squad engaging enemies through turn-based combat, and with each attack leaving a lasting impact, you'll need to carefully decide your character's actions and moves during combat

Link: gamespot

Co-Founders of Humble Bundle Step Down

Jeffrey Rosen and John Graham founded Humble Bundle, the online digital games storefront, in 2010 and have lead the charge as CEO and COO, respectively, since. According to a recent story from Gamesindustry.biz, that is no longer the case. Both Rosen and Graham have stepped down from their roles within the company, making room for industry vet, Alan Patmore, to take the reins.

Patmore, though still green in the digital storefront area, was chief product officer at Kixeye, a games development company known for their MMO strategy games. Before that, Patmore worked for Zynga, known best for mobile and social network games, and was president of product development at games developer Double Fine.

Patmore will assume the role of executive vice president and general manager, and believes his experience will allow him to succeed in his first foray into the online storefront market. “My experience with free-to-play and social gaming is actually pretty applicable to a digital storefront like Humble. There are a lot of similarities in terms of process, development, economics, and even ethos,” says Patmore.

Though Rosen and Graham have passed the day-to-day responsibilities of the company to Patmore, they will stay on in an advisory role. “We’re not leaving. We’ll still be here — more as advisors — all the way until the end of the year, and hopefully a long way past that. But we’re more startup kinda guys, and Humble Bundle has become huge,” says Rosen. Humble Bundle is just coming off their best year yet according to Graham. “The business is doing amazingly well; 2018 was our best year, and 2019 is off to our best start ever.”

Patmore also plans to continue the companies altruism as well. Humble Bundle as a company has donated $146 million to charity in its nine-year history and donated a whopping $25 million in 2018 alone. Patmore says that he’s “always viewed Humble Bundle as a force for good in this industry.” While it will be sad to see Rosen and Graham take a step back from the amazing company they’ve built, the sky is the limit for Patmore and we can expect to see Humble Bundle continue to thrive for years to come.

Link: games.mxdwn

Playable female characters finally come to Star Citizen

The milestone Star Citizen alpha 3.5 update arrives for backers this weekend, and it's headline feature, among many, is playable female characters.
"This has been a long time coming and it was a huge undertaking," said Star Citizen's head honcho Chris Roberts in a press release.

"It involved creating an entirely new 'rig' for female characters to make them physiologically distinct from the male characters, something most games don't try to attempt for player characters."

Once lady Star Citizen was finished, it meant everything in the game already - ships, animations, clothing, armour, weapons - had to be retrofitted to work with her.

Customising her - and male characters - can be done in an intriguing new way called Gene Splicing, which instead of letting you have direct access over a character's facial features, has you tweaking the amounts of features they inherit from other faces.

"The advantage of this approach is you always get realistic looking players, not immersion breaking 'monsters' that sometimes can be created using more traditional techniques," said Roberts.

This chap has a bunch of videos exploring alpha 3.5, if you fancy nosing around.

On top of that, the entire Star Citizen flight model is being overhauled in alpha 3.5, and planets now have in-atmosphere gravity to deal with. Oh and there will be AI bounty hunters, too. These are by no means all of the updates but the most notable ones. Hit the Star Citizen website for more.

Link: eurogamer

Skyrim Grandma Shirley Curry will be in The Elder Scrolls 6

YouTube sensation Shirley Curry, also known as 'Skyrim Grandma', will be immortalized in The Elder Scrolls 6, Bethesda has announced. Curry will appear in the game as an NPC as the result of a fan petition, as revealed during The Elder Scrolls 25th anniversary stream. The petition recorded over 45,000 signatures (and is still getting more by the hour) and Bethesda clearly took notice.

"This means a lot to me," Curry says in the anniversary video (at the 8:40 mark), "because I would be extremely happy to know that somebody else was playing with my character in a future Elder Scrolls game." In the video you can see Curry being photographed and scanned into the computer for artists to create a virtual version of her.

Curry became an internet celebrity at around 80 years old after posting videos of herself playing Skyrim on YouTube. When one of her videos was posted to Reddit, she woke up the next day to find over 11,000 emails from people who had watched it.

"It scared the puddin' out of me," she said of her newfound fame when Steven interviewed her in 2016. But she quickly settled into her new role as a gaming celebrity, and when The Elder Scrolls 6 comes along (whenever that might be) all her fans will finally be able to meet her—or at least her avatar.

Link: pcgamer

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Thank you for reading and have a nice week!
The Fever Weekly Team


Clan Member
Oct 8, 2015
Chicago, IL
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First Sergeant
First Sergeant
Borderlands 3 <3 <3 <3

I am SO freaking ready for it, not to mention the games are on sale right now I think.


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Mar 14, 2018
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First Sergeant


Clan Member
Mar 8, 2018
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Of the Army
good atuff always interesting to see how the industry is changing and working to be stand alone.


Clan Member
Jan 31, 2017
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Sergeant Major

Of the Army
As with all games, beware pre-orders...


Clan Members
Mar 23, 2019
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Love the newsletter! Never seen anything like it before in a clan. I really like the breakdown of what each clan division is focusing on in each game. Plus the memes.... gotta love memes. Lol.

If you do this all yourself SunKenRock, keep up the good work!

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