So I'm keeping with my music shitposting theme but I'm having problems and I'd love other peoples advice. While i normally just ask Gator most theses things i think the forum might be a better place for this stuff.
So i'm going to make statements and what I'd like is more experienced DH's to tell me why I'm wrong and what they would do instead.
I am playing UE, I've played with multiple other builds including Green thorns Impale, Impale with/without bladed knives, M6.
Strengths and weaknesses I see.
UE does consistent damage throughout but is Glass Cannon, in my highest DPs builds things like Jailer and Thunderstorm are constant worries when playing a glass cannon what are some ways to avoid these particular spells and/or mitigate their damage.
4 UE build's i've been using.
1) Travelers set + Convention + elusive cubed with Esoteric, bane trapped, taeguk
2) F/R + random necklace (need to get hellfire) + convention cubed with Esoteric, Bane trapped, Taeguk/Bane of powerful
3) F/R + random necklace + Elusive with Bane trapped, Taeguk, Bane of powerful
4) F/R + random necklace + elusive with esoteric, Taeguk, Bane of trapped.
I use Cull, Leech, ballistic, the one that does damage over 70%.
So my biggest issue is that on certain bosses that jump on you i get one shot, Thunderstorm and Jailer can one shot me specifically in the less defensive non-elusive ring builds. Is the solution to get my death passive just to survive those things over something like ballistic if not which build do you suggest and how can i edit my builds to work better.
(31.25% CDR, 490% crit damage, 41% crit chance (higher i think)) Generating in a party highs of like 18-20 B (not consistently) Consistently hitting 4-5B in 60 rifts.
Cubed are dawn and the fire chest.
My goal is that with my friends Fjurry who's a support barb to be able to effectively speed farm 60's and then go from there.
Help is appreciated. <3.
So i'm going to make statements and what I'd like is more experienced DH's to tell me why I'm wrong and what they would do instead.
I am playing UE, I've played with multiple other builds including Green thorns Impale, Impale with/without bladed knives, M6.
Strengths and weaknesses I see.
UE does consistent damage throughout but is Glass Cannon, in my highest DPs builds things like Jailer and Thunderstorm are constant worries when playing a glass cannon what are some ways to avoid these particular spells and/or mitigate their damage.
4 UE build's i've been using.
1) Travelers set + Convention + elusive cubed with Esoteric, bane trapped, taeguk
2) F/R + random necklace (need to get hellfire) + convention cubed with Esoteric, Bane trapped, Taeguk/Bane of powerful
3) F/R + random necklace + Elusive with Bane trapped, Taeguk, Bane of powerful
4) F/R + random necklace + elusive with esoteric, Taeguk, Bane of trapped.
I use Cull, Leech, ballistic, the one that does damage over 70%.
So my biggest issue is that on certain bosses that jump on you i get one shot, Thunderstorm and Jailer can one shot me specifically in the less defensive non-elusive ring builds. Is the solution to get my death passive just to survive those things over something like ballistic if not which build do you suggest and how can i edit my builds to work better.
(31.25% CDR, 490% crit damage, 41% crit chance (higher i think)) Generating in a party highs of like 18-20 B (not consistently) Consistently hitting 4-5B in 60 rifts.
Cubed are dawn and the fire chest.
My goal is that with my friends Fjurry who's a support barb to be able to effectively speed farm 60's and then go from there.
Help is appreciated. <3.