PATCH HIGHLIGHTS
Bastion’s Brick Challenge
Get ready to play with Bastion’s Brick Challenge and some special, unlockable in-game content! Wins in Quick Play, Competitive Play, or Arcade will earn you themed sprays, player icons, and a new legendary skin: Brick Bastion!
Tune in to participating Twitch broadcasters while they’re playing Overwatch any time through 9/30 to earn a total of seven Bastion’s Brick Challenge sprays and icons!
To learn more about Bastion’s Brick Challenge, click here.
HERO UPDATES
General
Ground targeted abilities (Reaper’s Shadowstep, Mei’s Icewall, Symmetra’s Teleporter, etc) will now more heavily prefer edges over placing as far away as possible.
Bastion
Self-repair
Self-repair no longer consumes resource while Bastion is at full health
Bastion now correctly initiates 0.25 sec of recovery time when canceling Self-Repair by firing
Symmetra
Primary Fire
Beam width lowered from 0.3 meters to 0.2
Beam DPS per level lowered from 65/130/195 to 60/120/180
Zarya
Primary Fire
Beam width is now 0.15 meters and no longer scales with energy
Max Beam DPS lowered from 190 to 170
Sigma
Hyper Spheres
Explosion damaged reduced from 35 to 30
Experimental Barrier
Added a toggle option for deploying Sigma’s Experimental Barrier
Being hacked by Sombra will now recall his barrier if it is deployed. (EMP will still destroy the barrier first if both are in range)
Accretion
Explosion damage increased from 50 to 60
Gravitic Flux
Intro cast time increased from 0.4 seconds to 0.6
WORKSHOP UPDATES
New Workshop actions:
Create Dummy Bot
Creates a dummy bot, which is a full player that has no human or AI controlling it. Using other Workshop actions, dummy bots can move, aim, press buttons, and do most things that human players can do.
Destroy Dummy Bot
Destroys a dummy bot.
Start Throttle In Direction
Either sets or modifies the throttle (directional movement input) for a given player (human, AI bot, or dummy bot).
Stop Throttle In Direction
Stops the change to throttle being caused by Start Throttle In Direction.
Create Beam Effect
Creates a beam effect between two positions (either or both of which may be a player).
New parameters to existing Workshop actions:
Create HUD Text
New SpectatorVisibility option for defining when spectators can see the text.
New colors have been added to Text Color.
Create In-World Text
New SpectatorVisibility option for defining when spectators can see the text.
New colors have been added to Text Color.
Create Effect and Play Effect
New colors have been added.
New Workshop value:
Is Dummy Bot
Whether a given player is a dummy bot.
New Workshop Inspector features:
Copy current variables to CSV [PC-Only] :
Copies the currently visible variables to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
Copy all variables to CSV [PC-Only] :
Copies all variables throughout the Inspector history for the currently selected entity to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
Copy current variables as actions:
Copies the currently visible variables to the clipboard in Workshop text format. These can be pasted back into a Workshop action list.
BUG FIXES
General
Workshop - Fixed a bug that caused the "Enable Workshop Inspector" option not to reset when using Restore Defaults
Workshop - The "Is Firing Primary" Workshop value now correctly reports whether Sigma is using his Hyperspheres
Fixed an issue where killing D.Va's mech via Environment kill would not always grant the full amount of ult charge
Fixed an issue where knockbacks would sometimes be shorter than intended if the target was moving down an incline
Players should no longer get stuck inviting players when using 'Stay As Team' feature
Attempting to save a highlight without sufficient disk space now displays an appropriate error message
Fixed an issue where the first person camera would be incorrectly offset when switching heroes in some workshop scenarios
Competitive arcade season ratings now display a skill rating in the career profile
Season 1 competitive end ratings now show correctly in leaderboards
Maps
Paris
Fixed a bug that allowed Moira's Biotic Orb to pass through the attacker's spawn door
Heroes
Ashe
Improved the ability for B.O.B. to get through doorways and more consistently make it to where he was launched towards
Bastion
Fixed a bug where Bastion was not entering a recovery state when immediately firing weapons after Self-Repair is used
Brigitte
Fixed a bug with Brigitte’s Repair Pack cooldown scalar not working in custom games
D.Va
Fixed a bug that allowed D.Va's mech to block Earthshatter briefly during the destruction animation
Hanzo
Fixed a bug that caused Hanzo's bow to flicker when switching to Sonic Arrow, when certain skins were equipped
Lucio
Fixed an issue where knockbacks applied to enemies moving down ramps would not knock back as far as intended.
Mercy
Fixed a bug where Mercy could sometimes mispredict being able to Guardian Angel to a teammate who had died behind a wall.
Orisa
Fixed a bug that caused players to be thrown further than intended when escaping the pulling effect of Orisa's Halt
Sigma
Fixed a bug that caused the first-person animations for Kinetic Grasp, Accretion, Experimental Barrier return/retract, and primary fire not to play correctly when used immediately after being frozen
Fixed a bug that caused Hyperspheres to appear without any VFX or animation after letting the cast timer on Gravitic Flux expire
Fixed a bug that incorrectly allowed Sigma to gain shields after absorbing a healing orb from Moira with his Kinetic Grasp
Corrected various Sigma team color visual effects
Fixed a bug with Sigma’s Damage Blocked average per 10 min not appearing in career profile
Sombra
Fixed a bug with Sombra detection radius being affected by player aim pitch
Wrecking Ball
Fixed an issue preventing Wrecking Ball specific stats from showing up in the Career Profile
Fixed a bug with adaptive shields area being affected by aim pitch
Zenyatta
Fixed a bug that prevented Zenyatta from using a Teleporter while Transcendence is active
Bastion’s Brick Challenge
Get ready to play with Bastion’s Brick Challenge and some special, unlockable in-game content! Wins in Quick Play, Competitive Play, or Arcade will earn you themed sprays, player icons, and a new legendary skin: Brick Bastion!
Tune in to participating Twitch broadcasters while they’re playing Overwatch any time through 9/30 to earn a total of seven Bastion’s Brick Challenge sprays and icons!
To learn more about Bastion’s Brick Challenge, click here.
HERO UPDATES
General
Ground targeted abilities (Reaper’s Shadowstep, Mei’s Icewall, Symmetra’s Teleporter, etc) will now more heavily prefer edges over placing as far away as possible.
Bastion
Self-repair
Self-repair no longer consumes resource while Bastion is at full health
Bastion now correctly initiates 0.25 sec of recovery time when canceling Self-Repair by firing
Symmetra
Primary Fire
Beam width lowered from 0.3 meters to 0.2
Beam DPS per level lowered from 65/130/195 to 60/120/180
Zarya
Primary Fire
Beam width is now 0.15 meters and no longer scales with energy
Max Beam DPS lowered from 190 to 170
Sigma
Hyper Spheres
Explosion damaged reduced from 35 to 30
Experimental Barrier
Added a toggle option for deploying Sigma’s Experimental Barrier
Being hacked by Sombra will now recall his barrier if it is deployed. (EMP will still destroy the barrier first if both are in range)
Accretion
Explosion damage increased from 50 to 60
Gravitic Flux
Intro cast time increased from 0.4 seconds to 0.6
WORKSHOP UPDATES
New Workshop actions:
Create Dummy Bot
Creates a dummy bot, which is a full player that has no human or AI controlling it. Using other Workshop actions, dummy bots can move, aim, press buttons, and do most things that human players can do.
Destroy Dummy Bot
Destroys a dummy bot.
Start Throttle In Direction
Either sets or modifies the throttle (directional movement input) for a given player (human, AI bot, or dummy bot).
Stop Throttle In Direction
Stops the change to throttle being caused by Start Throttle In Direction.
Create Beam Effect
Creates a beam effect between two positions (either or both of which may be a player).
New parameters to existing Workshop actions:
Create HUD Text
New SpectatorVisibility option for defining when spectators can see the text.
New colors have been added to Text Color.
Create In-World Text
New SpectatorVisibility option for defining when spectators can see the text.
New colors have been added to Text Color.
Create Effect and Play Effect
New colors have been added.
New Workshop value:
Is Dummy Bot
Whether a given player is a dummy bot.
New Workshop Inspector features:
Copy current variables to CSV [PC-Only] :
Copies the currently visible variables to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
Copy all variables to CSV [PC-Only] :
Copies all variables throughout the Inspector history for the currently selected entity to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
Copy current variables as actions:
Copies the currently visible variables to the clipboard in Workshop text format. These can be pasted back into a Workshop action list.
BUG FIXES
General
Workshop - Fixed a bug that caused the "Enable Workshop Inspector" option not to reset when using Restore Defaults
Workshop - The "Is Firing Primary" Workshop value now correctly reports whether Sigma is using his Hyperspheres
Fixed an issue where killing D.Va's mech via Environment kill would not always grant the full amount of ult charge
Fixed an issue where knockbacks would sometimes be shorter than intended if the target was moving down an incline
Players should no longer get stuck inviting players when using 'Stay As Team' feature
Attempting to save a highlight without sufficient disk space now displays an appropriate error message
Fixed an issue where the first person camera would be incorrectly offset when switching heroes in some workshop scenarios
Competitive arcade season ratings now display a skill rating in the career profile
Season 1 competitive end ratings now show correctly in leaderboards
Maps
Paris
Fixed a bug that allowed Moira's Biotic Orb to pass through the attacker's spawn door
Heroes
Ashe
Improved the ability for B.O.B. to get through doorways and more consistently make it to where he was launched towards
Bastion
Fixed a bug where Bastion was not entering a recovery state when immediately firing weapons after Self-Repair is used
Brigitte
Fixed a bug with Brigitte’s Repair Pack cooldown scalar not working in custom games
D.Va
Fixed a bug that allowed D.Va's mech to block Earthshatter briefly during the destruction animation
Hanzo
Fixed a bug that caused Hanzo's bow to flicker when switching to Sonic Arrow, when certain skins were equipped
Lucio
Fixed an issue where knockbacks applied to enemies moving down ramps would not knock back as far as intended.
Mercy
Fixed a bug where Mercy could sometimes mispredict being able to Guardian Angel to a teammate who had died behind a wall.
Orisa
Fixed a bug that caused players to be thrown further than intended when escaping the pulling effect of Orisa's Halt
Sigma
Fixed a bug that caused the first-person animations for Kinetic Grasp, Accretion, Experimental Barrier return/retract, and primary fire not to play correctly when used immediately after being frozen
Fixed a bug that caused Hyperspheres to appear without any VFX or animation after letting the cast timer on Gravitic Flux expire
Fixed a bug that incorrectly allowed Sigma to gain shields after absorbing a healing orb from Moira with his Kinetic Grasp
Corrected various Sigma team color visual effects
Fixed a bug with Sigma’s Damage Blocked average per 10 min not appearing in career profile
Sombra
Fixed a bug with Sombra detection radius being affected by player aim pitch
Wrecking Ball
Fixed an issue preventing Wrecking Ball specific stats from showing up in the Career Profile
Fixed a bug with adaptive shields area being affected by aim pitch
Zenyatta
Fixed a bug that prevented Zenyatta from using a Teleporter while Transcendence is active